Working its way up from the back of the class: #15,325 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 116 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #380 of the duo servers (top 91%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe · high confidence
usual gap4.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 1
Coming wipes
6d 16hThu 5 Nov, 19:00 UTCFW
13d 17hThu 12 Nov, 20:14 UTC
20d 17hThu 19 Nov, 20:14 UTC
27d 17hThu 26 Nov, 20:14 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 20:14 UTC
The first 48 hours of its last wipes
Thu 8 OctFri 2 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 20:14 UTC21d ago
2
–
running
0
Fri 2 Oct, 20:25 UTC27d ago
1
halved by day 1
6 days
0
Sun 27 Sep, 18:58 UTC32d ago
4
halved by day 1
5.1 days
0
Wed 23 Sep, 17:59 UTC36d ago
1
halved by day 2
4 days
0
Sun 20 Sep, 13:49 UTC39d ago
2
✓ held half
3.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] based in?
You'll find no region listed by [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.146.81.11:27017.
How dependable is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10], and is it online at the moment?
You cannot join now: [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is offline, last seen 10 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 19 September 2026.
What Rust version is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] on?
You will find [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] wipe, and how often?
Too few wipes on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 21 days 6 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 3 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
Where does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] sit among Rust servers?
Over the last seven days, [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] has #15,325 for player hours, in the top 70% of all ranked servers. In the duo group, it ranks #380.
How many players does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] usually have?
[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is offline at the moment; the last time it was seen was 10 days 14 hours ago.
Tags
How should you read the tags on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts2 (Group limit): Teams cap out at 2; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits keep the PvP fast; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
The mundoperdido.store hostname from [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] is not used by any other tracked server.
Which Rust Server Score filters and lists feature [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
These Rust Server Score lists count [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] among them: 2x Rust servers, graded, Duo servers, marked like a report, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
How is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] set up, and what rules does it keep?
The name of [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] points to a 2x gather rate. You can have up to 2 players in a group (duo). battlefield is the mode here, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are not covered by VAC, Valve's anti-cheat.
The game generates the procedural map on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] at size 3,500 with seed 1691757234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?
Enter client.connect 45.146.81.11:27017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://mundoperdido.store.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^w,^v,^i,gmrust,cs167781,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts2
Group limitTeams cap out at 2.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).