On the class lists: C (63), with population over 48 hours and no performance mark.
Players now9/ 5018% full
7-day average4peak 16
Rank#1,615top 7%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 4 of 50 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,615 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 72 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 190 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak16players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:18 UTCFW26d ago
16
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [BR] CZSBRASIL RUST PVE, but the name suggests South America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.4.232.254:28015 is the address to use.
How dependable is [BR] CZSBRASIL RUST PVE, and is it online at the moment?
Right now, [BR] CZSBRASIL RUST PVE is online. About 12 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [BR] CZSBRASIL RUST PVE perform well?
It never fell below 25 server fps in the last 48 hours, averaging 72. At its peak, it held 189,441 entities, including buildings, deployables and all else in the world. At its highest, it used 6,446 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does [BR] CZSBRASIL RUST PVE sit?
The server [BR] CZSBRASIL RUST PVE is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [BR] CZSBRASIL RUST PVE wipe its map?
The force wipe each month is the only wipe [BR] CZSBRASIL RUST PVE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 1 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on [BR] CZSBRASIL RUST PVE?
Across its recent wipes, the busiest moments averaged 16 players. Peak numbers came 26 hours into the latest wipe.
Player numbers
What position does [BR] CZSBRASIL RUST PVE hold in the rankings?
In the top 7% of all ranked servers, [BR] CZSBRASIL RUST PVE sits at #1,615 for player hours over the last seven days.
Is [BR] CZSBRASIL RUST PVE a busy server?
With 50 slots available, [BR] CZSBRASIL RUST PVE currently has 9 players. The seven-day average is 4 players, with a peak of 16. The busiest time in the last 48 hours was 23:00 UTC, with an average of 9 players.
Lists and filters
What do [BR] CZSBRASIL RUST PVE's tags stand for?
The game's browser takes its cue from the tags [BR] CZSBRASIL RUST PVE has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [BR] CZSBRASIL RUST PVE?
These Rust Server Score lists count [BR] CZSBRASIL RUST PVE among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [BR] CZSBRASIL RUST PVE set up, and what rules does it keep?
You will find no gather rate in the name of [BR] CZSBRASIL RUST PVE. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
[BR] CZSBRASIL RUST PVE runs which map?
The game generates the procedural map on [BR] CZSBRASIL RUST PVE at size 4,500 with seed 1158910588. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [BR] CZSBRASIL RUST PVE?
To connect, start Rust, press F1, and type client.connect 45.4.232.254:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).