On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 3
Rank#4,565top 21% · #782 in NA
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,565 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 509 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:50 UTCFW26d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 sit?
In North America, according to its own listing, sits RustLands - 2x Monthly | 6/4 6.4 4/6 4.6, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.45.239.174:28015 is the address to use.
How reliable is RustLands - 2x Monthly | 6/4 6.4 4/6 4.6, and is it up?
Right now, RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
It never fell below 59 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 92,017 entities. Memory use reached up to 3,413 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 sit?
Rust network protocol 2635 and build 168909 on Linux is what RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 wipe its map?
The force wipe each month is the only wipe RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 3 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 22 hours after it began.
Player count
Where does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 sit among Rust servers?
In North America, RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 is #782, and overall it is #4,565 on player hours over the last seven days, in the top 21% of all ranked servers.
Is RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 a busy server?
Right now, 0 players are on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6, which has 200 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 22:00 UTC, with an average of 2 players.
Tags
What do RustLands - 2x Monthly | 6/4 6.4 4/6 4.6's tags stand for?
You'll see RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
8 other servers we track also use a rustlands.net hostname, so they and RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 most likely share an operator.
Where does RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 set up, and what rules does it keep?
RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
The game generates the procedural map on RustLands - 2x Monthly | 6/4 6.4 4/6 4.6 at size 3,800 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Visit Rustlands.net.
Connecting
What is the way to join RustLands - 2x Monthly | 6/4 6.4 4/6 4.6?
To connect, start Rust, press F1, and type client.connect 45.45.239.174:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustlands.net/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).