A quiet classroom so far: 0 of 420 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,089 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
42/ 100
F
Needs to work on its frame rate: 25 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 84 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 5hThu 5 Nov, 19:00 UTCFW
36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:57 UTC26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Rustlands - Whitelist, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.45.239.248:28099.
Is Rustlands - Whitelist up, and how steady is its uptime?
The server is up: Rustlands - Whitelist is online now. The uptime it reports puts the last restart at about 47 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Rustlands - Whitelist run?
It never fell below 25 server fps in the last 48 hours, averaging 25. Buildings, deployables and everything else in the world added up to as many as 101,870 entities. At its highest, it used 2,997 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Rustlands - Whitelist sit?
Rust network protocol 2635 and build 168909 on Linux is what Rustlands - Whitelist runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Rustlands - Whitelist wipe its map?
The force wipe each month is the only wipe Rustlands - Whitelist takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 11 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on Rustlands - Whitelist?
Recent wipes have peaked at 2 players on average. Peak numbers came 23 hours into the latest wipe.
Player count
Where does Rustlands - Whitelist place in the wider field of Rust servers?
Over the last seven days, Rustlands - Whitelist has #15,089 for player hours, in the top 68% of all ranked servers and #1,504 in North America.
What does the population on Rustlands - Whitelist look like?
With 420 slots available, Rustlands - Whitelist currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
What do Rustlands - Whitelist's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp420 (Max players): 420 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags Rustlands - Whitelist publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates Rustlands - Whitelist?
A rustlands.net hostname is published by Rustlands - Whitelist and by 8 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature Rustlands - Whitelist?
Rust Server Score lists that include Rustlands - Whitelist: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Rustlands - Whitelist set up, and what rules does it keep?
You will find no gather rate in the name of Rustlands - Whitelist. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustlands - Whitelist?
Rustlands - Whitelist runs a game-generated procedural map at size 4,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
What is the way to join Rustlands - Whitelist?
To connect, start Rust, press F1, and type client.connect 45.45.239.248:28099. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://Rustlands.net.
Server tags
what each one means
Published asmp420,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp420
Max players420 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).