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Every Rust server graded on real, live numbers. 59,433 players on the roll · 11,750 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 45.92.45.83:28015
Name of server

[UK][PVE] Lads and Dads

RegisterAbsentOffline
Region–
Address45.92.45.83:28015
Last checked4d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

17 out of 100, the average of 3 subjects

On the class lists: F (25), with population over 48 hours and no performance mark.

Players now 0/ 64 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe26d agono schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 64 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 19/ 100 Lost ground: down 9,498 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 8d 19hThu 5 Nov, 19:00 UTCFW
  • 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:25 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 233 on average
213 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
22 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
25 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
23 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 31 on average
10 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
25 / 200

Quick answers

from the figures on this page

Server details

In what location does [UK][PVE] Lads and Dads sit?

No region tag appears for [UK][PVE] Lads and Dads, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.92.45.83:28015.

Is [UK][PVE] Lads and Dads up, and how steady is its uptime?

At this moment, [UK][PVE] Lads and Dads is offline; the last time it was seen was 4 days 3 hours ago. It was up 55% of the time over the last 7 full days, 93 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is [UK][PVE] Lads and Dads on?

Rust network protocol 2635 and build 168909 on Windows is what [UK][PVE] Lads and Dads runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [UK][PVE] Lads and Dads wipe, and how often?

The force wipe each month is the only wipe [UK][PVE] Lads and Dads takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 3 hours have passed since this world was made.

What happens on [UK][PVE] Lads and Dads when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 26 hours after it began.

Player count

Where does [UK][PVE] Lads and Dads place in the wider field of Rust servers?

Over the last seven days, [UK][PVE] Lads and Dads has #15,405 for player hours, in the top 69% of all ranked servers.

What does the population on [UK][PVE] Lads and Dads look like?

It has been 4 days 3 hours since [UK][PVE] Lads and Dads was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Tags and filters

What do [UK][PVE] Lads and Dads's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): Its slot count is 64; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [UK][PVE] Lads and Dads publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [UK][PVE] Lads and Dads?

Rust Server Score lists that include [UK][PVE] Lads and Dads: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is [UK][PVE] Lads and Dads set up, and what rules does it keep?

Nothing in the name of [UK][PVE] Lads and Dads states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [UK][PVE] Lads and Dads uses?

The game generates the procedural map on [UK][PVE] Lads and Dads at size 3,500 with seed 71000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto [UK][PVE] Lads and Dads?

Enter client.connect 45.92.45.83:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp64
Max players Its slot count is 64.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.