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Every Rust server graded on real, live numbers. 85,113 players on the roll · 11,858 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 45.92.45.83:28015
Name of server

[UK][PVE] Lads and Dads

RegisterPresentOnline
Region–
Address45.92.45.83:28015
Last checked13m ago
moddedoxidepve
Launch Rust and join
Overall grade

Getting there

57 out of 100, the average of 4 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 64 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 64 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 137 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 232 on average
338 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
62 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
43 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 32 on average
41 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 31 on average
21 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
36 / 200

Quick answers

from the figures on this page

Server facts

Which region is [UK][PVE] Lads and Dads based in?

You won't find a region tag on [UK][PVE] Lads and Dads, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 45.92.45.83:28015 is the address to use.

Is [UK][PVE] Lads and Dads up, and how steady is its uptime?

Right now, [UK][PVE] Lads and Dads is online. According to its reported uptime, the last restart was about 3 days 22 hours ago. It was up 100% of the time over the last 3 full days, 72 of 72 hours. It was first seen by Rust Server Score on 23 October 2026.

Is [UK][PVE] Lads and Dads smooth to play on?

The average over the last 48 hours was 137 server fps, and it never went below 123. At its peak, it held 73,042 entities, including buildings, deployables and all else in the world. Up to 2,677 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is [UK][PVE] Lads and Dads on?

You will find [UK][PVE] Lads and Dads on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does [UK][PVE] Lads and Dads wipe, and how often?

There are too few wipes on record for [UK][PVE] Lads and Dads to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 1 hours have passed since this world was made.

Population

Where does [UK][PVE] Lads and Dads sit among Rust servers?

Over the last seven days, [UK][PVE] Lads and Dads has #15,388 for player hours, in the top 70% of all ranked servers.

What does the population on [UK][PVE] Lads and Dads look like?

Right now, 0 players are on [UK][PVE] Lads and Dads, which has 64 slots. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on [UK][PVE] Lads and Dads?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): 64 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [UK][PVE] Lads and Dads publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [UK][PVE] Lads and Dads appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [UK][PVE] Lads and Dads: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does [UK][PVE] Lads and Dads enforce, and what are its settings?

The name of [UK][PVE] Lads and Dads gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [UK][PVE] Lads and Dads uses?

The game generates the procedural map on [UK][PVE] Lads and Dads at size 3,500 with seed 71000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to [UK][PVE] Lads and Dads?

To connect, start Rust, press F1, and type client.connect 45.92.45.83:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp64
Max players 64 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.