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Every Rust server graded on real, live numbers. 74,144 players on the roll · 11,744 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.138.162.88:28015
Name of server

TESTMEGARU1

RegisterAbsentOffline
Region–
Address46.138.162.88:28015
Last checked15d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 1/ 490 0% full
7-day average0peak –
Rank#14,388top 66%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 34/ 100 Working its way up from the back of the class: #14,388 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 916 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:34 UTC16d ago 1 – running 0
Tue 6 Oct, 19:41 UTC21d ago 1 – 5.7 days 0
Mon 5 Oct, 19:48 UTC22d ago 1 – 1 days 1
Mon 5 Oct, 13:33 UTC22d ago 1 – 0.3 days 1
Fri 2 Oct, 18:53 UTC25d ago 1 – 2.8 days 1
Thu 1 Oct, 15:39 UTC26d ago 1 – 1.1 days 0
Wed 30 Sep, 23:05 UTC27d ago 1 – 0.7 days 1
Tue 29 Sep, 20:55 UTC28d ago 1 – 1.1 days 1
Tue 29 Sep, 14:00 UTC28d ago 1 – 0.3 days 1
Mon 28 Sep, 12:02 UTC30d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
156 / 999
41 / 999
82 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
47 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
36 / 100

Quick answers

from the figures on this page

About the server

In what location does TESTMEGARU1 sit?

TESTMEGARU1 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 46.138.162.88:28015.

How reliable is TESTMEGARU1, and is it up?

You cannot join now: TESTMEGARU1 is offline, last seen 15 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 14 September 2026.

On what Rust version does TESTMEGARU1 sit?

Rust network protocol 2634 and build 166494 on Windows is what TESTMEGARU1 runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does TESTMEGARU1 wipe, and how often?

TESTMEGARU1 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 15 days 23 hours have passed since this world was made.

What happens on TESTMEGARU1 when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

What position does TESTMEGARU1 hold in the rankings?

Over the last seven days, TESTMEGARU1 has #14,388 for player hours, in the top 66% of all ranked servers.

How many players does TESTMEGARU1 usually have?

The last sighting of TESTMEGARU1 was 15 days 23 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on TESTMEGARU1?

The game's browser takes its cue from the tags TESTMEGARU1 has set: gmvanilla (Game mode): You play vanilla survival here; mp490 (Max players): 490 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does TESTMEGARU1 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count TESTMEGARU1 among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

How is TESTMEGARU1 set up, and what rules does it keep?

Nothing in the name of TESTMEGARU1 states a gather rate. With no change from the game default, groups take up to 8 players. You get build & creative here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Connecting

What is the way to join TESTMEGARU1?

Enter client.connect 46.138.162.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp490,ptrak,$r?,v2634,^c,^k,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp490
Max players 490 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build This runs on build 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Gameplay

^c
Creative A sandbox with no gathering: build whatever takes your fancy.
^k
Build server Use it to plan and practise base builds.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.