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Every Rust server graded on real, live numbers. 48,863 players on the roll · 11,677 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.173.158.7:28015
Name of server

Flying Copters 2x | Mini + DogFight | Heli Training

RegisterPresentOnline
RegionEU
Address46.173.158.7:28015
Last checked14m ago
2x monthly wipes moddedoxide
Launch Rust and join Website
Overall grade

Good

79 out of 100, the average of 6 subjects

On the class lists: B (75), with population over 48 hours and no performance mark.

Players now 0/ 32 0% full
7-day average2peak 8
Rank#2,423top 11% · #929 in EU
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 2 of 32 on average. Plenty of space to grow.
Standingrank on player hours 89/ 100 Holds a respectable place: #2,423 on player hours.
Uptimehours on the list, last 48 83/ 100 Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 2,845 places this week.

A good term. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246802:0012:0020:0003:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0012:0020:0003:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap5.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 8d 17hThu 5 Nov, 19:00 UTCFW
  • 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
481 / 550
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 212 on average
42 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 80 on average
49 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
13 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
17 / 50
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
1 / 42

Quick answers

from the figures on this page

About the server

Where in the world is Flying Copters 2x | Mini + DogFight | Heli Training?

In Europe, according to its own listing, sits Flying Copters 2x | Mini + DogFight | Heli Training, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.173.158.7:28015.

Is Flying Copters 2x | Mini + DogFight | Heli Training up, and how steady is its uptime?

You can join now: Flying Copters 2x | Mini + DogFight | Heli Training is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 160 of 168 hours over the last 7 full days, which is 95% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does Flying Copters 2x | Mini + DogFight | Heli Training perform well?

It averaged 59 server fps over the last 48 hours, with a low of 50. Buildings, deployables and everything else in the world added up to as many as 120,892 entities. At its highest, it used 3,781 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Flying Copters 2x | Mini + DogFight | Heli Training sit?

The server Flying Copters 2x | Mini + DogFight | Heli Training is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Flying Copters 2x | Mini + DogFight | Heli Training wipe, and how often?

Once a month, Flying Copters 2x | Mini + DogFight | Heli Training wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 6 hours. Its tags record that it wipes monthly.

What happens on Flying Copters 2x | Mini + DogFight | Heli Training when wipe day arrives?

Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

What position does Flying Copters 2x | Mini + DogFight | Heli Training hold in the rankings?

In Europe, Flying Copters 2x | Mini + DogFight | Heli Training is #929, and overall it is #2,423 on player hours over the last seven days, in the top 11% of all ranked servers.

How many players does Flying Copters 2x | Mini + DogFight | Heli Training usually have?

Right now, 0 players are on Flying Copters 2x | Mini + DogFight | Heli Training, which has 32 slots. Averaging 2 players over seven days, it peaked at 8. The highest average in the last 48 hours came at 21:00 UTC, with 4 players.

Tags and filters

What do Flying Copters 2x | Mini + DogFight | Heli Training's tags stand for?

The game's browser takes its cue from the tags Flying Copters 2x | Mini + DogFight | Heli Training has set: gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): Its slot count is 32; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, loot provided; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Flying Copters 2x | Mini + DogFight | Heli Training appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Flying Copters 2x | Mini + DogFight | Heli Training among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Server rules

What settings and rules apply on Flying Copters 2x | Mini + DogFight | Heli Training?

Going by its name, Flying Copters 2x | Mini + DogFight | Heli Training runs 2x gather. With no change from the game default, groups take up to 8 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Flying Copters 2x | Mini + DogFight | Heli Training uses?

The game generates the procedural map on Flying Copters 2x | Mini + DogFight | Heli Training at size 4,500 with seed 1768763. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to Flying Copters 2x | Mini + DogFight | Heli Training?

Enter client.connect 46.173.158.7:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ST4bPjk7fj.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp32
Max players Its slot count is 32.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP, loot provided.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.