On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average2peak 9
Rank#2,049top 9% · #792 in EU
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,049 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 123 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 574 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak16players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:13 UTCFW26d ago
16
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
The EU tag on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.174.52.178:28015.
How reliable is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, and is it up?
You can join now: • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD is online. According to its reported uptime, the last restart was about 19 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD smooth to play on?
It never fell below 31 server fps in the last 48 hours, averaging 123. Buildings, deployables and everything else in the world added up to as many as 208,560 entities. At its highest, it used 4,264 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD sit?
Rust network protocol 2635 and build 168909 on Linux is what • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipe its map?
Once a month, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 3 hours. The tags show a monthly wipe schedule.
What happens on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD when wipe day arrives?
Across its recent wipes, the busiest moments averaged 16 players. 47 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD place in the wider field of Rust servers?
Over the last seven days, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD has #2,049 for player hours, in the top 9% of all ranked servers and #792 in Europe.
Is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD a busy server?
• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD is showing 2 players right now, with 100 slots in total. Averaging 2 players over seven days, it peaked at 9. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 8 players.
Tags
What do • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD's tags stand for?
You'll see • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
Among all the servers we track, only • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD publishes this carnival.rip hostname.
Which lists and filters on Rust Server Score show • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
These Rust Server Score lists count • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD among them: Rust tutorial servers, graded, European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
You will find no gather rate in the name of • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD uses?
A procedural map of size 6,000 and seed 397125335, generated by the game, is what • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
Enter client.connect 46.174.52.178:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://carnival.rip.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).