On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average1peak 7
Rank#2,817top 13% · #1065 in EU
Last wipe26d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,817 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 1,125 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:23 UTCFW26d ago
10
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ARMOR RUST - Long | Классика х1 | Русский based in?
In Europe, according to its own listing, sits ARMOR RUST - Long | Классика х1 | Русский, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.174.53.103:28015.
How dependable is ARMOR RUST - Long | Классика х1 | Русский, and is it online at the moment?
You can join now: ARMOR RUST - Long | Классика х1 | Русский is online. According to its reported uptime, the last restart was about 22 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is ARMOR RUST - Long | Классика х1 | Русский smooth to play on?
The average over the last 48 hours was 101 server fps, and it never went below 3. At its peak, it held 96,537 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,652 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is ARMOR RUST - Long | Классика х1 | Русский running?
Rust network protocol 2635 and build 168909 on Linux is what ARMOR RUST - Long | Классика х1 | Русский runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does ARMOR RUST - Long | Классика х1 | Русский reset?
Once a month, ARMOR RUST - Long | Классика х1 | Русский wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 4 hours. Its tags record that it wipes monthly.
What happens on ARMOR RUST - Long | Классика х1 | Русский when wipe day arrives?
The average peak on its recent wipes was 10 players. The crowd on the latest wipe was largest 40 hours after it began.
Population
What position does ARMOR RUST - Long | Классика х1 | Русский hold in the rankings?
In Europe, ARMOR RUST - Long | Классика х1 | Русский is #1,065, and overall it is #2,817 on player hours over the last seven days, in the top 13% of all ranked servers.
What does the population on ARMOR RUST - Long | Классика х1 | Русский look like?
With 200 slots available, ARMOR RUST - Long | Классика х1 | Русский currently has 0 players. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours came at 12:00 UTC, with 6 players.
Tags and filters
What is meant by the tags on ARMOR RUST - Long | Классика х1 | Русский?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it appears under Europe are the tags ARMOR RUST - Long | Классика х1 | Русский publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ARMOR RUST - Long | Классика х1 | Русский appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ARMOR RUST - Long | Классика х1 | Русский: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on ARMOR RUST - Long | Классика х1 | Русский?
The name of ARMOR RUST - Long | Классика х1 | Русский gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on ARMOR RUST - Long | Классика х1 | Русский?
The game generates the procedural map on ARMOR RUST - Long | Классика х1 | Русский at size 4,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to ARMOR RUST - Long | Классика х1 | Русский?
To connect, start Rust, press F1, and type client.connect 46.174.53.103:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rust-armor.ru/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).