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Every Rust server graded on real, live numbers. 33,825 players on the roll · 11,594 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.174.54.20:28015
Name of server

COOL_CATS

RegisterPresentOnline
RegionEU
Address46.174.54.20:28015
Last checked8m ago
monthly wipes vanillaoxide
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 5 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,131top 23% · #1728 in EU
Last wipe24d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,131 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 148 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 2,415 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:50 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
162 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 213 on average
88 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 187 on average
29 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 158 on average
58 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 131 on average
15 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 129 on average
56 / 100

Quick answers

from the figures on this page

About the server

Where in the world is COOL_CATS?

The EU tag on COOL_CATS puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 46.174.54.20:28015.

How reliable is COOL_CATS, and is it up?

You can join now: COOL_CATS is online. About 4 days 15 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is COOL_CATS smooth to play on?

The average over the last 48 hours was 148 server fps, and it never went below 130. At its peak, it held 68,797 entities, including buildings, deployables and all else in the world. Up to 2,911 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is COOL_CATS on?

Rust network protocol 2635 and build 168909 on Linux is what COOL_CATS runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does COOL_CATS wipe, and how often?

The force wipe each month is the only wipe COOL_CATS takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 24 days 8 hours have passed since this world was made. Its tags list a monthly wipe schedule.

What should you expect from wipe day on COOL_CATS?

Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 14 hours after it began.

Player numbers

Where does COOL_CATS place in the wider field of Rust servers?

Over the last seven days, COOL_CATS has #5,131 for player hours, in the top 23% of all ranked servers and #1,728 in Europe.

What does the population on COOL_CATS look like?

COOL_CATS is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.

Lists and filters

What is meant by the tags on COOL_CATS?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): You will find it under Europe in the browser are the tags COOL_CATS publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature COOL_CATS?

These Rust Server Score lists count COOL_CATS among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is COOL_CATS set up, and what rules does it keep?

You will find no gather rate in the name of COOL_CATS. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

COOL_CATS runs which map?

COOL_CATS runs a game-generated procedural map at size 3,300, seed 18881. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to COOL_CATS?

Enter client.connect 46.174.54.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.