On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average3peak 28
Rank#1,751top 8% · #682 in EU
Last wipe25d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,751 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 373 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
wipe-day peak13players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 14:36 UTC25d ago
13
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped sit?
In Europe, according to its own listing, sits [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.203.182.42:28015.
How reliable is [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped, and is it up?
You can join now: [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped is online. According to its reported uptime, the last restart was about 4 minutes ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped run?
The average over the last 48 hours was 60 server fps, and it never went below 57. Buildings, deployables and everything else in the world added up to as many as 87,202 entities. Up to 2,983 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped sit?
You will find [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped wipe its map?
The force wipe each month is the only wipe [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 25 days 14 hours. The tags show a monthly wipe schedule.
What happens on [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped when wipe day arrives?
Across its recent wipes, the busiest moments averaged 13 players. The crowd on the latest wipe was largest 32 hours after it began.
Player count
Where does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped sit among Rust servers?
Over the last seven days, [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped has #1,751 for player hours, in the top 8% of all ranked servers and #682 in Europe.
Is [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped a busy server?
With 100 slots available, [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped currently has 1 players. The seven-day average is 3 players, with a peak of 28. The highest average in the last 48 hours came at 19:00 UTC, with 10 players.
Tags
What is meant by the tags on [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts100 (Group limit): No team may go above 100; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped?
Among all the servers we track, only [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped publishes this obarust.com hostname.
Where does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped enforce, and what are its settings?
The name of [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped gives no gather rate. The limit for a group is 100 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
[TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped runs which map?
The game generates the procedural map on [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped at size 3,600 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped?
Enter client.connect 46.203.182.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://obarust.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts100,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts100
Group limitNo team may go above 100.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).