Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,680 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:44 UTC26d ago
0
–
running
0
Thu 1 Oct, 07:16 UTC26d ago
0
–
0.3 days
0
Wed 30 Sep, 23:11 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 16:59 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 09:24 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 02:30 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 20:26 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 13:44 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 06:47 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 00:36 UTC29d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - EU East Long Preview Server (Map #6)?
The name of Rustoria.co - EU East Long Preview Server (Map #6) points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 46.224.2.186:28010 is the address to use.
Is Rustoria.co - EU East Long Preview Server (Map #6) up, and how steady is its uptime?
You cannot join now: Rustoria.co - EU East Long Preview Server (Map #6) is offline, last seen 26 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 28 September 2026.
Which Rust version is Rustoria.co - EU East Long Preview Server (Map #6) running?
Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - EU East Long Preview Server (Map #6) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Rustoria.co - EU East Long Preview Server (Map #6) wipe, and how often?
No next wipe can be predicted for Rustoria.co - EU East Long Preview Server (Map #6), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 13 hours.
What should you expect from wipe day on Rustoria.co - EU East Long Preview Server (Map #6)?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Rustoria.co - EU East Long Preview Server (Map #6) sit among Rust servers?
In the top 69% of all ranked servers, Rustoria.co - EU East Long Preview Server (Map #6) sits at #16,084 for player hours over the last seven days.
How many players does Rustoria.co - EU East Long Preview Server (Map #6) usually have?
The last sighting of Rustoria.co - EU East Long Preview Server (Map #6) was 26 days 8 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Rustoria.co - EU East Long Preview Server (Map #6)?
You'll see Rustoria.co - EU East Long Preview Server (Map #6) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): This runs on build 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Bases can be designed and practised here; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rustoria.co - EU East Long Preview Server (Map #6) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustoria.co - EU East Long Preview Server (Map #6) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
How is Rustoria.co - EU East Long Preview Server (Map #6) set up, and what rules does it keep?
Nothing in the name of Rustoria.co - EU East Long Preview Server (Map #6) states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustoria.co - EU East Long Preview Server (Map #6)?
Rustoria.co - EU East Long Preview Server (Map #6) runs a game-generated procedural map at size 4,750, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
What is the way to join Rustoria.co - EU East Long Preview Server (Map #6)?
Enter client.connect 46.224.2.186:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166493
BuildThis runs on build 166493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverBases can be designed and practised here.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).