Working its way up from the back of the class: #12,973 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 3,256 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap4.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctMon 12 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 16:50 UTC12d ago
1
–
running
0
Mon 12 Oct, 18:54 UTC16d ago
0
–
3.9 days
1
Wed 7 Oct, 16:56 UTC21d ago
2
✓ held half
5.1 days
1
Tue 6 Oct, 10:57 UTC23d ago
1
–
1.2 days
1
Wed 30 Sep, 12:43 UTC29d ago
1
–
5.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] based in?
The EU tag on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 46.38.106.200:3500.
How reliable is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and is it up?
At this moment, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is offline; the last time it was seen was 12 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 30 September 2026.
What Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?
The server TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe its map?
The force wipe each month is the only wipe TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 12 days 23 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] place in the wider field of Rust servers?
In Europe, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] is #2,433, and overall it is #12,973 on player hours over the last seven days, in the top 60% of all ranked servers.
Is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] a busy server?
It has been 12 days 19 hours since TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser are the tags TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
Rust Server Score lists that include TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which rules does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] enforce, and what are its settings?
Nothing in the name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Getting in
What is the way to join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?
To connect, start Rust, press F1, and type client.connect 46.38.106.200:3500. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).