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Every Rust server graded on real, live numbers. 40,773 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.4.97.45:28025
Name of server

Testing Server PT

RegisterAbsentOffline
RegionEU
Address46.4.97.45:28025
Last checked23h ago
monthly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Not there yet

33 out of 100, the average of 6 subjects

On the class lists: F (36), with population over 48 hours and no performance mark.

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,412top 69% · #2590 in EU
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,412 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours 17/ 100 Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,920 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

02.557.51005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 8d 11hThu 5 Nov, 19:00 UTCFW
  • 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC24d ago 1 – running 0
Wed 30 Sep, 04:38 UTC28d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 36 on average
22 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
5 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
11 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
8 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
12 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 16 on average
18 / 75

Quick answers

from the figures on this page

Server facts

Which region is Testing Server PT based in?

You'll see Testing Server PT listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.4.97.45:28025.

Is Testing Server PT up, and how steady is its uptime?

You cannot join now: Testing Server PT is offline, last seen 23 hours ago. According to its reported uptime, the last restart was about 2 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours. On 17 September 2026, Rust Server Score saw it for the first time.

Is Testing Server PT smooth to play on?

It averaged 10 server fps over the last 48 hours, with a low of 10. Up to 157,705 entities were in the world, covering buildings, deployables and the rest. Up to 3,861 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Testing Server PT sit?

You will find Testing Server PT on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Testing Server PT wipe its map?

The force wipe each month is the only wipe Testing Server PT takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 13 hours have passed since this world was made. The tags show a monthly wipe schedule.

What should you expect from wipe day on Testing Server PT?

Across its recent wipes, the busiest moments averaged 2 players. 14 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

Where does Testing Server PT sit among Rust servers?

In Europe, Testing Server PT is #2,590, and overall it is #15,412 on player hours over the last seven days, in the top 69% of all ranked servers.

How many players does Testing Server PT usually have?

It has been 23 hours since Testing Server PT was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Lists and filters

What do Testing Server PT's tags stand for?

The game's browser takes its cue from the tags Testing Server PT has set: gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Testing Server PT appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Testing Server PT: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

What settings and rules apply on Testing Server PT?

You will find no gather rate in the name of Testing Server PT. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

Which map is in play on Testing Server PT?

Testing Server PT runs a game-generated procedural map at size 4,250, seed 581740253. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto Testing Server PT?

To connect, start Rust, press F1, and type client.connect 46.4.97.45:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://your-site.com/.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp1
Max players 1 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.