Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US East] The Shack - World 1?
You'll see [US East] The Shack - World 1 listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 47.196.251.207:28015 is the address to use.
Is [US East] The Shack - World 1 up, and how steady is its uptime?
At this moment, [US East] The Shack - World 1 is offline; the last time it was seen was 41 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 17 September 2026.
What Rust version is [US East] The Shack - World 1 on?
Rust network protocol 2633 and build 163794 on Linux is what [US East] The Shack - World 1 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [US East] The Shack - World 1 wipe, and how often?
the force wipe gives the basis for estimating [US East] The Shack - World 1's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 49 days 21 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does [US East] The Shack - World 1 place in the wider field of Rust servers?
In North America, [US East] The Shack - World 1 is #1,604, and overall it is #15,499 on player hours over the last seven days, in the top – of all ranked servers.
How many players does [US East] The Shack - World 1 usually have?
[US East] The Shack - World 1 is offline at the moment; the last time it was seen was 41 days 11 hours ago.
Lists and filters
What is meant by the tags on [US East] The Shack - World 1?
The game's browser takes its cue from the tags [US East] The Shack - World 1 has set: gmsoftcore (Game mode): An easier ruleset, softcore; mp1000 (Max players): 1,000 slots are available; ts4 (Group limit): Teams cap out at 4; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US East] The Shack - World 1?
These Rust Server Score lists count [US East] The Shack - World 1 among them: Best community servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Server rules
Which rules does [US East] The Shack - World 1 enforce, and what are its settings?
The name of [US East] The Shack - World 1 gives no gather rate. The cap on group size is 4 players (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on [US East] The Shack - World 1?
A procedural map, generated by the game, is what [US East] The Shack - World 1 runs.
Getting in
How should you connect to [US East] The Shack - World 1?
To connect, start Rust, press F1, and type client.connect 47.196.251.207:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2633,^y,^m,NA,^p,gmsoftcore,cs163794,ts4
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp1000
Max players1,000 slots are available.
ts4
Group limitTeams cap out at 4.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.