Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Tuesday 3 November, 23:33 UTC, in 5d 14h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on AABBCCDD00 puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 47.232.74.146:30003 is the address to use.
How dependable is AABBCCDD00, and is it online at the moment?
At this moment, AABBCCDD00 is offline; the last time it was seen was 43 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is AABBCCDD00 on?
The server AABBCCDD00 is on Rust network protocol 2633 and build 163794 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does AABBCCDD00 wipe, and how often?
The estimate for AABBCCDD00's next wipe comes from weekly: 7 days after its last wipe. It is due to wipe next on Tuesday 3 November at 23:33 UTC. The world it runs now was created 50 days 9 hours. Its tags state that it wipes weekly.
Player count
What position does AABBCCDD00 hold in the rankings?
In North America, AABBCCDD00 is #1,595, and overall it is #15,470 on player hours over the last seven days, in the top – of all ranked servers.
What does the population on AABBCCDD00 look like?
It has been 43 days 6 hours since AABBCCDD00 was last seen, and it is offline right now.
Tags
What is meant by the tags on AABBCCDD00?
You'll see AABBCCDD00 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp800 (Max players): 800 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does AABBCCDD00 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count AABBCCDD00 among them: Modded Rust servers, graded, Rust battlefield servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is AABBCCDD00 set up, and what rules does it keep?
Nothing in the name of AABBCCDD00 states a gather rate. The default of 8 players applies as the group cap. You get battlefield here, kits and high rates for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Getting in
How should you connect to AABBCCDD00?
Enter client.connect 47.232.74.146:30003 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp800,ptrak,$r?,v2633,^z,^y,^w,^c,^i,NA,gmrust,cs163794,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp800
Max players800 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.