On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak 3
Rank#4,768top 21%
Last wipe12d agobiweekly schedule
Next wipe2d 3hFri 30 Oct, 01:55 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,768 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,266 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···WW··
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 01:55 UTC, in 2d 3h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3
Coming wipes
2d 3hFri 30 Oct, 01:55 UTC
8d 20hThu 5 Nov, 19:00 UTCFW
16d 3hFri 13 Nov, 01:55 UTC
30d 3hFri 27 Nov, 01:55 UTC
36d 20hThu 3 Dec, 19:00 UTCFW
44d 3hFri 11 Dec, 01:55 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 01:55 UTC11d ago
5
–
running
0
Thu 15 Oct, 18:15 UTC12d ago
5
–
0.3 days
2
Thu 1 Oct, 18:11 UTCFW26d ago
5
halved by day 3
14 days
2
Thu 17 Sep, 18:45 UTC40d ago
6
✓ held half
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events based in?
No region is published for RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 47.45.203.7:28015.
Is RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events up, and how steady is its uptime?
You can join now: RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events smooth to play on?
It averaged 52 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 199,039 entities. Memory use reached up to 8,649 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events sit?
Rust network protocol 2635 and build 168909 on Windows is what RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events reset?
Too few wipes on RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Friday 30 October at 01:55 UTC. The world it runs now was created 12 days 3 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events?
Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 21 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 3.
Population
Where does RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events place in the wider field of Rust servers?
In the top 21% of all ranked servers, RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events sits at #4,768 for player hours over the last seven days.
How many players does RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events usually have?
With 80 slots available, RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events currently has 0 players. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 2 players.
Lists and filters
What do RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events's tags stand for?
You'll see RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events tagged with gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
Which rules does RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events enforce, and what are its settings?
The name of RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events points to a 2x gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events uses?
A procedural map of size 4,750 and seed 1337, generated by the game, is what RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto RAIDEN RUST PvE 2x+ Leveling | Zombies | Shop | Events?
To connect, start Rust, press F1, and type client.connect 47.45.203.7:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/PdUs9bFRjz.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp80
Max players80 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).