Working its way up from the back of the class: #15,966 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 229 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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WWWW··W
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Mon 5 OctMon 5 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 09:15 UTC23d ago
0
–
running
0
Mon 5 Oct, 00:28 UTC23d ago
0
–
0.4 days
0
Sun 4 Oct, 14:14 UTC24d ago
0
–
0.4 days
0
Thu 1 Oct, 09:41 UTC27d ago
0
–
3.2 days
0
Thu 1 Oct, 02:13 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 10:00 UTC28d ago
0
–
0.7 days
0
Wed 30 Sep, 02:45 UTC28d ago
2
–
0.3 days
0
Tue 29 Sep, 19:57 UTC29d ago
2
–
0.3 days
0
Tue 29 Sep, 07:02 UTC29d ago
2
–
0.5 days
0
Tue 29 Sep, 00:43 UTC29d ago
2
–
0.3 days
0
Mon 28 Sep, 15:47 UTC30d ago
2
–
0.4 days
0
Mon 28 Sep, 06:34 UTC30d ago
2
–
0.4 days
0
Sun 27 Sep, 22:52 UTC31d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - EU Mondays Preview Server (Map #2)?
No region tag appears for Rustoria.co - EU Mondays Preview Server (Map #2), but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 49.13.205.246:28010.
How dependable is Rustoria.co - EU Mondays Preview Server (Map #2), and is it online at the moment?
At this moment, Rustoria.co - EU Mondays Preview Server (Map #2) is offline; the last time it was seen was 23 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
Which Rust version is Rustoria.co - EU Mondays Preview Server (Map #2) running?
The server Rustoria.co - EU Mondays Preview Server (Map #2) is on Rust network protocol 2634 and build 166652 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rustoria.co - EU Mondays Preview Server (Map #2) wipe, and how often?
No next wipe can be predicted for Rustoria.co - EU Mondays Preview Server (Map #2), which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 23 days 14 hours.
What happens on Rustoria.co - EU Mondays Preview Server (Map #2) when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does Rustoria.co - EU Mondays Preview Server (Map #2) hold in the rankings?
Over the last seven days, Rustoria.co - EU Mondays Preview Server (Map #2) has #15,966 for player hours, in the top 71% of all ranked servers.
How many players does Rustoria.co - EU Mondays Preview Server (Map #2) usually have?
The last sighting of Rustoria.co - EU Mondays Preview Server (Map #2) was 23 days 14 hours ago, and it is offline right now.
Lists and filters
What do Rustoria.co - EU Mondays Preview Server (Map #2)'s tags stand for?
The game's browser takes its cue from the tags Rustoria.co - EU Mondays Preview Server (Map #2) has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustoria.co - EU Mondays Preview Server (Map #2) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustoria.co - EU Mondays Preview Server (Map #2) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
What settings and rules apply on Rustoria.co - EU Mondays Preview Server (Map #2)?
You will find no gather rate in the name of Rustoria.co - EU Mondays Preview Server (Map #2). The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rustoria.co - EU Mondays Preview Server (Map #2) uses?
Rustoria.co - EU Mondays Preview Server (Map #2) runs a game-generated procedural map at size 4,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto Rustoria.co - EU Mondays Preview Server (Map #2)?
To connect, start Rust, press F1, and type client.connect 49.13.205.246:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersIts slot count is 0.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).