Working its way up from the back of the class: #15,961 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 992 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
With region code au1, [CN]FUXK 荒野生存 has no region tag but a name that points to Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 49.86.5.237:28015 is the address to use.
How dependable is [CN]FUXK 荒野生存, and is it online at the moment?
You cannot join now: [CN]FUXK 荒野生存 is offline, last seen 23 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 3 October 2026.
Which Rust version is [CN]FUXK 荒野生存 running?
Rust network protocol 2623 and build 148916 on Linux is what [CN]FUXK 荒野生存 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [CN]FUXK 荒野生存 wipe, and how often?
There are too few wipes on record for [CN]FUXK 荒野生存 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 206 days.
Population
Where does [CN]FUXK 荒野生存 place in the wider field of Rust servers?
Over the last seven days, [CN]FUXK 荒野生存 has #15,961 for player hours, in the top 71% of all ranked servers.
What does the population on [CN]FUXK 荒野生存 look like?
The last sighting of [CN]FUXK 荒野生存 was 23 days 15 hours ago, and it is offline right now.
Tags and filters
What do [CN]FUXK 荒野生存's tags stand for?
You'll see [CN]FUXK 荒野生存 tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2623 (Protocol): The game protocol is 2623, so your game must match that version to join; cs148916 (Build): This runs on build 148916; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rau1 (Region code): Region code: au1; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [CN]FUXK 荒野生存?
These Rust Server Score lists count [CN]FUXK 荒野生存 among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does [CN]FUXK 荒野生存 enforce, and what are its settings?
Nothing in the name of [CN]FUXK 荒野生存 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
[CN]FUXK 荒野生存 runs which map?
The game generates a procedural map for [CN]FUXK 荒野生存.
Connecting
How do you get onto [CN]FUXK 荒野生存?
To connect, start Rust, press F1, and type client.connect 49.86.5.237:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2623
ProtocolThe game protocol is 2623, so your game must match that version to join.
cs148916
BuildThis runs on build 148916.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rau1
Region codeRegion code: au1.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).