Working its way up from the back of the class: #15,123 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 666 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [CN]FUXK 荒野生存 points to Asia even though no region tag is published, and the region code is us3. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 49.86.88.22:28015 is the address to use.
How dependable is [CN]FUXK 荒野生存, and is it online at the moment?
You cannot join now: [CN]FUXK 荒野生存 is offline, last seen 11 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 15 October 2026.
Which Rust version is [CN]FUXK 荒野生存 running?
The server [CN]FUXK 荒野生存 is on Rust network protocol 2623 and build 148916 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [CN]FUXK 荒野生存 wipe its map?
There are too few wipes on record for [CN]FUXK 荒野生存 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 205 days 9 hours have passed since this world was made.
Player numbers
Where does [CN]FUXK 荒野生存 sit among Rust servers?
In the top 70% of all ranked servers, [CN]FUXK 荒野生存 sits at #15,123 for player hours over the last seven days.
Is [CN]FUXK 荒野生存 a busy server?
[CN]FUXK 荒野生存 is offline at the moment; the last time it was seen was 11 days 1 hours ago.
Tags
What is meant by the tags on [CN]FUXK 荒野生存?
You'll see [CN]FUXK 荒野生存 tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2623 (Protocol): To get in, your game needs to be on the same version: the protocol is 2623; cs148916 (Build): Build number: 148916; ptrak (Networking): The network layer is RakNet, standard for the game; $rus3 (Region code): It is filed under the region code us3; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [CN]FUXK 荒野生存 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [CN]FUXK 荒野生存 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [CN]FUXK 荒野生存?
Nothing in the name of [CN]FUXK 荒野生存 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [CN]FUXK 荒野生存?
[CN]FUXK 荒野生存 runs a procedural map, which the game generates.
How to join
How do you get onto [CN]FUXK 荒野生存?
To connect, start Rust, press F1, and type client.connect 49.86.88.22:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rus3,v2623,gmvanilla,cs148916,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2623
ProtocolTo get in, your game needs to be on the same version: the protocol is 2623.
cs148916
BuildBuild number: 148916.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rus3
Region codeIt is filed under the region code us3.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).