On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,269top 69% · #1496 in NA
Last wipe27d agobiweekly schedule
Next wipe5hFri 30 Oct, 08:08 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
84/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 253 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 08:08 UTC, in 5h.
Its biweekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
5hFri 30 Oct, 08:08 UTC
6d 16hThu 5 Nov, 19:00 UTCFW
14d 5hFri 13 Nov, 08:08 UTC
28d 5hFri 27 Nov, 08:08 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
42d 5hFri 11 Dec, 08:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:08 UTC27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Shady 80s Baby 2x Solo|Duo 50% Upkeep based in?
The NA tag on Shady 80s Baby 2x Solo|Duo 50% Upkeep puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 5.249.165.52:28015.
Is Shady 80s Baby 2x Solo|Duo 50% Upkeep up, and how steady is its uptime?
You can join now: Shady 80s Baby 2x Solo|Duo 50% Upkeep is online. About 17 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
How well does Shady 80s Baby 2x Solo|Duo 50% Upkeep run?
It never fell below 28 server fps in the last 48 hours, averaging 50. At its peak, it held 229,329 entities, including buildings, deployables and all else in the world. At its highest, it used 4,254 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Shady 80s Baby 2x Solo|Duo 50% Upkeep on?
Rust network protocol 2635 and build 168909 on Linux is what Shady 80s Baby 2x Solo|Duo 50% Upkeep runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Shady 80s Baby 2x Solo|Duo 50% Upkeep wipe, and how often?
The prediction follows its tag, because too few of Shady 80s Baby 2x Solo|Duo 50% Upkeep's wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 08:08 UTC. It has been running its current world for 27 days 18 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on Shady 80s Baby 2x Solo|Duo 50% Upkeep?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does Shady 80s Baby 2x Solo|Duo 50% Upkeep sit among Rust servers?
Over the last seven days, Shady 80s Baby 2x Solo|Duo 50% Upkeep has #15,269 for player hours, in the top 69% of all ranked servers and #1,496 in North America.
How many players does Shady 80s Baby 2x Solo|Duo 50% Upkeep usually have?
Right now, 0 players are on Shady 80s Baby 2x Solo|Duo 50% Upkeep, which has 100 slots. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Shady 80s Baby 2x Solo|Duo 50% Upkeep?
You'll see Shady 80s Baby 2x Solo|Duo 50% Upkeep tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Shady 80s Baby 2x Solo|Duo 50% Upkeep?
These Rust Server Score lists count Shady 80s Baby 2x Solo|Duo 50% Upkeep among them: 2x Rust servers, graded, Best community servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Map and rules
Which rules does Shady 80s Baby 2x Solo|Duo 50% Upkeep enforce, and what are its settings?
The name of Shady 80s Baby 2x Solo|Duo 50% Upkeep points to a 2x gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Shady 80s Baby 2x Solo|Duo 50% Upkeep?
The game generates the procedural map on Shady 80s Baby 2x Solo|Duo 50% Upkeep at size 4,500 with seed 777666777. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Shady 80s Baby 2x Solo|Duo 50% Upkeep?
To connect, start Rust, press F1, and type client.connect 5.249.165.52:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/y7cPbYUXzZ.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).