On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 2500% full
7-day average0peak 2
Rank#6,975top 32% · #1981 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #6,975 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 3,085 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 125 on average
169 / 300
Quick answers
from the figures on this page
Server details
Which region is 4|KZ|5GAMESU|CLASSIK based in?
The EU tag on 4|KZ|5GAMESU|CLASSIK puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 5.250.155.5:28215.
Is 4|KZ|5GAMESU|CLASSIK up, and how steady is its uptime?
You can join now: 4|KZ|5GAMESU|CLASSIK is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does 4|KZ|5GAMESU|CLASSIK perform well?
It never fell below 43 server fps in the last 48 hours, averaging 58. Up to 100,353 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,776 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does 4|KZ|5GAMESU|CLASSIK sit?
The server 4|KZ|5GAMESU|CLASSIK is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does 4|KZ|5GAMESU|CLASSIK wipe its map?
The force wipe each month is the only wipe 4|KZ|5GAMESU|CLASSIK takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 2 hours. The tags show a monthly wipe schedule.
What happens on 4|KZ|5GAMESU|CLASSIK when wipe day arrives?
Recent wipes have peaked at 4 players on average. 26 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does 4|KZ|5GAMESU|CLASSIK sit among Rust servers?
Over the last seven days, 4|KZ|5GAMESU|CLASSIK has #6,975 for player hours, in the top 32% of all ranked servers and #1,981 in Europe.
What does the population on 4|KZ|5GAMESU|CLASSIK look like?
Right now, 1 players are on 4|KZ|5GAMESU|CLASSIK, which has 250 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on 4|KZ|5GAMESU|CLASSIK?
The game's browser takes its cue from the tags 4|KZ|5GAMESU|CLASSIK has set: gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): Its slot count is 250; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 4|KZ|5GAMESU|CLASSIK appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 4|KZ|5GAMESU|CLASSIK among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on 4|KZ|5GAMESU|CLASSIK?
The name of 4|KZ|5GAMESU|CLASSIK gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
4|KZ|5GAMESU|CLASSIK runs which map?
The game generates the procedural map on 4|KZ|5GAMESU|CLASSIK at size 3,800 with seed 1752400757. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto 4|KZ|5GAMESU|CLASSIK?
To connect, start Rust, press F1, and type client.connect 5.250.155.5:28215. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://store.5game.su/.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp250
Max playersIts slot count is 250.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).