On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now2/ 5800% full
7-day average2peak 9
Rank#2,122top 10%
Last wipe12d agobiweekly schedule
Next wipe1d 7hThu 29 Oct, 16:10 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 2 of 580 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,122 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 544 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
···W···
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:10 UTC, in 1d 7h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
wipe-day peak16players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
1d 7hThu 29 Oct, 16:10 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
15d 7hThu 12 Nov, 16:10 UTC
29d 7hThu 26 Nov, 16:10 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
43d 7hThu 10 Dec, 16:10 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 16:10 UTC12d ago
15
–
running
4
Thu 1 Oct, 18:58 UTCFW26d ago
16
✓ held half
13.9 days
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by NeonBuzlu 3x PVE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 5.63.21.101:28015 is the address to use.
How dependable is NeonBuzlu 3x PVE, and is it online at the moment?
Right now, NeonBuzlu 3x PVE is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 17 September 2026, Rust Server Score saw it for the first time.
Does NeonBuzlu 3x PVE perform well?
It never fell below 37 server fps in the last 48 hours, averaging 58. Buildings, deployables and everything else in the world added up to as many as 192,680 entities. Up to 4,939 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is NeonBuzlu 3x PVE on?
The server NeonBuzlu 3x PVE is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does NeonBuzlu 3x PVE wipe, and how often?
Too few wipes on NeonBuzlu 3x PVE are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 16:10 UTC is the date set for its next wipe. It has been running its current world for 12 days 16 hours. Its tags say it wipes every two weeks.
What happens on NeonBuzlu 3x PVE when wipe day arrives?
The average peak on its recent wipes was 16 players. Peak numbers came 3 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does NeonBuzlu 3x PVE sit among Rust servers?
In the top 10% of all ranked servers, NeonBuzlu 3x PVE sits at #2,122 for player hours over the last seven days.
Is NeonBuzlu 3x PVE a busy server?
With 580 slots available, NeonBuzlu 3x PVE currently has 2 players. Averaging 2 players over seven days, it peaked at 9. The busiest time in the last 48 hours was 18:00 UTC, with an average of 8 players.
Tags and filters
What is meant by the tags on NeonBuzlu 3x PVE?
You'll see NeonBuzlu 3x PVE tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp580 (Max players): The server holds 580 slots; ts80 (Group limit): Teams cap out at 80; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show NeonBuzlu 3x PVE?
Rust Server Score lists that include NeonBuzlu 3x PVE: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server rules
What settings and rules apply on NeonBuzlu 3x PVE?
NeonBuzlu 3x PVE sets gather at 3x, as its name suggests. The limit for a group is 80 players. roleplay is the mode here, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on NeonBuzlu 3x PVE?
The game generates the procedural map on NeonBuzlu 3x PVE at size 4,750 with seed 1097361546. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Toxic Springs.
Connecting
How should you connect to NeonBuzlu 3x PVE?
To connect, start Rust, press F1, and type client.connect 5.63.21.101:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.shopier.com/NeonBuzlu3x.
Server tags
what each one means
Published asmp580,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts80,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp580
Max playersThe server holds 580 slots.
ts80
Group limitTeams cap out at 80.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in wipe hold (A+); population is the one to work on (F).