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Every Rust server graded on real, live numbers. 103,803 players on the roll · 11,888 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 50.20.127.247:28015
Name of server

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

RegisterPresentOnline
Region–
Address50.20.127.247:28015
Last checked10m ago
moddedoxide
Launch Rust and join
Overall grade

Steady

64 out of 100, the average of 4 subjects

Players now 1/ 100 1% full
7-day average1peak 2
Rank#3,286top 15%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,286 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 1,535 places this week.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:07 UTC1h ago – – – 1
Thu 29 Oct, 16:13 UTC2h ago – – – 0
Thu 29 Oct, 15:57 UTC2h ago – – – 0
Thu 29 Oct, 15:22 UTC3h ago – – – 1
Thu 22 Oct, 22:02 UTC6d ago 1 – – 1
Wed 21 Oct, 10:45 UTC8d ago 1 – 1.5 days 1
Tue 20 Oct, 04:13 UTC9d ago 1 – 1.3 days 0
Tue 6 Oct, 00:50 UTC23d ago 2 held half 14.1 days 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
NA · groups of 8+ · 381 on average
727 / 750
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
OC · groups of 8+ · 54 on average
5 / 50
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
EU · groups of 29+ · monthly · 1,313 on average
2099 / 2150

Quick answers

from the figures on this page

Server facts

Which region is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch based in?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 50.20.127.247:28015.

How dependable is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and is it online at the moment?

You can join now: US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is online. For the last 7 full days, it was up 153 of 168 hours, or 91% of the time. It was first seen by Rust Server Score on 6 October 2026.

What Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch on?

The server US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch reset?

A fresh world arrives every few hours on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, so there is no wipe schedule to keep and no reset counts as a wipe.

Player numbers

What position does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch hold in the rankings?

In the top 15% of all ranked servers, US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch sits at #3,286 for player hours over the last seven days.

Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch a busy server?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is showing 1 players right now, with 100 slots in total. It peaked at 2 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Tags

What is meant by the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

You'll see US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Rust Server Score lists that include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: Modded Rust servers, graded, Rust combat training servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

How is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch set up, and what rules does it keep?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs which map?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs a procedural map, which the game generates.

How to join

How do you get onto US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Enter client.connect 50.20.127.247:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.