Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 8,050 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] RustRelaxed Monthly / friendly / chill sit?
You won't find a region tag on [AU] RustRelaxed Monthly / friendly / chill, but its name indicates Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.161.145.149:28015 is the address to use.
How dependable is [AU] RustRelaxed Monthly / friendly / chill, and is it online at the moment?
The server is down: [AU] RustRelaxed Monthly / friendly / chill is offline now, with the last sighting 38 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is [AU] RustRelaxed Monthly / friendly / chill running?
Rust network protocol 2633 and build 164530 on Linux is what [AU] RustRelaxed Monthly / friendly / chill runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [AU] RustRelaxed Monthly / friendly / chill reset?
the force wipe gives the basis for estimating [AU] RustRelaxed Monthly / friendly / chill's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 51 days 17 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player count
Where does [AU] RustRelaxed Monthly / friendly / chill sit among Rust servers?
Over the last seven days, [AU] RustRelaxed Monthly / friendly / chill has #15,491 for player hours, in the top 69% of all ranked servers.
What does the population on [AU] RustRelaxed Monthly / friendly / chill look like?
[AU] RustRelaxed Monthly / friendly / chill is offline at the moment; the last time it was seen was 38 days 22 hours ago.
Lists and filters
What do [AU] RustRelaxed Monthly / friendly / chill's tags stand for?
You'll see [AU] RustRelaxed Monthly / friendly / chill tagged with gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU] RustRelaxed Monthly / friendly / chill?
Rust Server Score lists that include [AU] RustRelaxed Monthly / friendly / chill: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [AU] RustRelaxed Monthly / friendly / chill?
Nothing in the name of [AU] RustRelaxed Monthly / friendly / chill states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [AU] RustRelaxed Monthly / friendly / chill?
[AU] RustRelaxed Monthly / friendly / chill runs a game-generated procedural map at size 3,500, seed 613060553. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [AU] RustRelaxed Monthly / friendly / chill?
Enter client.connect 51.161.145.149:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/FBzTu6gZK.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.