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Every Rust server graded on real, live numbers. 48,164 players on the roll · 11,658 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.145.182:28015
Name of server

EVERYONE'S RUST

RegisterPresentOnline
RegionOC
Address51.161.145.182:28015
Last checked7m ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 5 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 1/ 145 1% full
7-day average0peak 2
Rank#7,003top 31% · #147 in OC
Last wipe22d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 145 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #7,003 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 152 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 34/ 100 Lost ground: down 2,235 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 31% of all ranked servers, top 69% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:09 UTC22d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 29 on average
34 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
10 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
5 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
2 / 500
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
5 / 75
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
1 / 100

Quick answers

from the figures on this page

About the server

In what location does EVERYONE'S RUST sit?

You'll see EVERYONE'S RUST listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.161.145.182:28015 is the address to use.

How reliable is EVERYONE'S RUST, and is it up?

You can join now: EVERYONE'S RUST is online. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 6 October 2026.

Does EVERYONE'S RUST perform well?

It never fell below 118 server fps in the last 48 hours, averaging 152. At its peak, it held 99,448 entities, including buildings, deployables and all else in the world. Up to 6,086 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is EVERYONE'S RUST on?

You will find EVERYONE'S RUST on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does EVERYONE'S RUST wipe, and how often?

EVERYONE'S RUST wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 22 days 9 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on EVERYONE'S RUST?

Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 1 hours into the latest wipe.

Population

Where does EVERYONE'S RUST place in the wider field of Rust servers?

Over the last seven days, EVERYONE'S RUST has #7,003 for player hours, in the top 31% of all ranked servers and #147 in Oceania.

What does the population on EVERYONE'S RUST look like?

Right now, 1 players are on EVERYONE'S RUST, which has 145 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 2 players.

Tags and filters

What is meant by the tags on EVERYONE'S RUST?

You'll see EVERYONE'S RUST tagged with gmrust (Game mode): Survival in the standard Rust style; mp145 (Max players): 145 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show EVERYONE'S RUST?

Rust Server Score lists that include EVERYONE'S RUST: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does EVERYONE'S RUST enforce, and what are its settings?

Nothing in the name of EVERYONE'S RUST states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

EVERYONE'S RUST runs which map?

EVERYONE'S RUST runs a game-generated procedural map at size 4,100, seed 50000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to EVERYONE'S RUST?

Enter client.connect 51.161.145.182:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp145
Max players 145 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.