On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#15,158top 68% · #173 in OC
Last wipe7d agoweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,158 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 229 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,388 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
13d 23hThu 12 Nov, 18:05 UTC
20d 23hThu 19 Nov, 18:05 UTC
27d 23hThu 26 Nov, 18:05 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
41d 23hThu 10 Dec, 18:05 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 18:05 UTC25m ago
–
–
running
0
Thu 22 Oct, 18:06 UTC7d ago
1
–
–
0
Thu 15 Oct, 18:07 UTC14d ago
2
halved by day 2
7 days
0
Thu 8 Oct, 18:06 UTC21d ago
0
–
7 days
0
Thu 1 Oct, 19:06 UTCFW27d ago
0
–
7 days
0
Thu 24 Sep, 19:05 UTC34d ago
1
halved by day 2
7 days
0
Thu 17 Sep, 19:07 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU/NZ] RustAU - Small | Weekly Wipe based in?
The OC tag on [AU/NZ] RustAU - Small | Weekly Wipe puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.161.194.40:28035 is the address to use.
How reliable is [AU/NZ] RustAU - Small | Weekly Wipe, and is it up?
The server is up: [AU/NZ] RustAU - Small | Weekly Wipe is online now. According to its reported uptime, the last restart was about 6 days 23 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [AU/NZ] RustAU - Small | Weekly Wipe smooth to play on?
The average over the last 48 hours was 239 server fps, and it never went below 83. Buildings, deployables and everything else in the world added up to as many as 17,113 entities. Memory use reached up to 4,845 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [AU/NZ] RustAU - Small | Weekly Wipe sit?
The server [AU/NZ] RustAU - Small | Weekly Wipe is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [AU/NZ] RustAU - Small | Weekly Wipe reset?
Its wipe pattern: [AU/NZ] RustAU - Small | Weekly Wipe wipes every Thursday at 18:05 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 7 days. Wipes are scheduled weekly, according to its tags.
What happens on [AU/NZ] RustAU - Small | Weekly Wipe when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 10 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
Where does [AU/NZ] RustAU - Small | Weekly Wipe place in the wider field of Rust servers?
In Oceania, [AU/NZ] RustAU - Small | Weekly Wipe is #173, and overall it is #15,158 on player hours over the last seven days, in the top 68% of all ranked servers.
How many players does [AU/NZ] RustAU - Small | Weekly Wipe usually have?
Right now, 0 players are on [AU/NZ] RustAU - Small | Weekly Wipe, which has 50 slots. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
What is meant by the tags on [AU/NZ] RustAU - Small | Weekly Wipe?
The game's browser takes its cue from the tags [AU/NZ] RustAU - Small | Weekly Wipe has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): You will find it under Oceania in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [AU/NZ] RustAU - Small | Weekly Wipe appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [AU/NZ] RustAU - Small | Weekly Wipe among them: Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [AU/NZ] RustAU - Small | Weekly Wipe?
Nothing in the name of [AU/NZ] RustAU - Small | Weekly Wipe states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on [AU/NZ] RustAU - Small | Weekly Wipe?
[AU/NZ] RustAU - Small | Weekly Wipe runs a game-generated procedural map at size 2,000, seed 88929413. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [AU/NZ] RustAU - Small | Weekly Wipe?
Enter client.connect 51.161.194.40:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustau.vip.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,OC,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).