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Every Rust server graded on real, live numbers. 35,442 players on the roll · 11,620 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.198.78:28070
Name of server

Southern Grid AU

RegisterPresentOnline
RegionOC
Address51.161.198.78:28070
Last checked11m ago
monthly wipes vanillaoxidepremium
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 5 subjects

On the class lists: C+ (68), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 4
Rank#5,207top 23% · #121 in OC
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,207 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 17/ 100 Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 8,874 places this week.

A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC27d ago 1 – running 0
Thu 1 Oct, 19:13 UTC FW27d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 30 on average
24 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
11 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
5 / 250
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
0 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
1 / 500
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
6 / 75

Quick answers

from the figures on this page

About the server

Which region is Southern Grid AU based in?

The OC tag on Southern Grid AU puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.161.198.78:28070 is the address to use.

How reliable is Southern Grid AU, and is it up?

You can join now: Southern Grid AU is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does Southern Grid AU perform well?

It never fell below 5 server fps in the last 48 hours, averaging 10. At its peak, it held 122,719 entities, including buildings, deployables and all else in the world. At its highest, it used 3,730 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does Southern Grid AU sit?

The server Southern Grid AU is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Southern Grid AU reset?

The force wipe each month is the only wipe Southern Grid AU takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 1 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on Southern Grid AU?

The average peak on its recent wipes was 2 players. Peak numbers came 35 hours into the latest wipe.

Population

What position does Southern Grid AU hold in the rankings?

In Oceania, Southern Grid AU is #121, and overall it is #5,207 on player hours over the last seven days, in the top 23% of all ranked servers.

What does the population on Southern Grid AU look like?

Southern Grid AU is showing 0 players right now, with 50 slots in total. It peaked at 4 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 07:00 UTC, with 1 players.

Lists and filters

What do Southern Grid AU's tags stand for?

You'll see Southern Grid AU tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugin framework: Oxide (uMod); OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Southern Grid AU?

Rust Server Score lists that include Southern Grid AU: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which rules does Southern Grid AU enforce, and what are its settings?

Nothing in the name of Southern Grid AU states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Southern Grid AU uses?

The game generates the procedural map on Southern Grid AU at size 4,500 with seed 1883130744. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto Southern Grid AU?

To connect, start Rust, press F1, and type client.connect 51.161.198.78:28070. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Plugin framework: Oxide (uMod).

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.