On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#10,393top 47% · #160 in OC
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,393 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 3,680 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:35 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The OC tag on [NZ/AU] Naki Rust puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 51.161.219.251:28085.
How reliable is [NZ/AU] Naki Rust, and is it up?
You can join now: [NZ/AU] Naki Rust is online. According to its reported uptime, the last restart was about 14 minutes ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [NZ/AU] Naki Rust run?
The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 69,969 entities, including buildings, deployables and all else in the world. Up to 2,701 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [NZ/AU] Naki Rust running?
The server [NZ/AU] Naki Rust is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [NZ/AU] Naki Rust wipe, and how often?
Once a month, [NZ/AU] Naki Rust wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 14 hours. Its tags list a monthly wipe schedule.
What happens on [NZ/AU] Naki Rust when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 2 hours into the latest wipe.
Player count
What position does [NZ/AU] Naki Rust hold in the rankings?
Over the last seven days, [NZ/AU] Naki Rust has #10,393 for player hours, in the top 47% of all ranked servers and #160 in Oceania.
How many players does [NZ/AU] Naki Rust usually have?
[NZ/AU] Naki Rust is showing 0 players right now, with 50 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 07:00 UTC, with 1 players.
Tags
What do [NZ/AU] Naki Rust's tags stand for?
The game's browser takes its cue from the tags [NZ/AU] Naki Rust has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): You will find it under Oceania in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [NZ/AU] Naki Rust?
Rust Server Score lists that include [NZ/AU] Naki Rust: Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [NZ/AU] Naki Rust set up, and what rules does it keep?
Nothing in the name of [NZ/AU] Naki Rust states a gather rate. The group limit stays at the game's default of 8 players. You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
[NZ/AU] Naki Rust runs which map?
[NZ/AU] Naki Rust runs a game-generated procedural map at size 3,500, seed 2144135523. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto [NZ/AU] Naki Rust?
Enter client.connect 51.161.219.251:28085 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^s,OC,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).