Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RUSTBREAK.COM | ORBITAL FALL | PvE 2x based in?
RUSTBREAK.COM | ORBITAL FALL | PvE 2x leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 51.37.147.133:28019 is the address to use.
How dependable is RUSTBREAK.COM | ORBITAL FALL | PvE 2x, and is it online at the moment?
The server is down: RUSTBREAK.COM | ORBITAL FALL | PvE 2x is offline now, with the last sighting 42 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 15 September 2026.
What Rust version is RUSTBREAK.COM | ORBITAL FALL | PvE 2x on?
The server RUSTBREAK.COM | ORBITAL FALL | PvE 2x is on Rust network protocol 2633 and build 163493 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does RUSTBREAK.COM | ORBITAL FALL | PvE 2x wipe its map?
There are too few wipes on record for RUSTBREAK.COM | ORBITAL FALL | PvE 2x to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 47 days 23 hours.
Population
Where does RUSTBREAK.COM | ORBITAL FALL | PvE 2x sit among Rust servers?
In the top – of all ranked servers, RUSTBREAK.COM | ORBITAL FALL | PvE 2x sits at #15,464 for player hours over the last seven days.
What does the population on RUSTBREAK.COM | ORBITAL FALL | PvE 2x look like?
It has been 42 days 18 hours since RUSTBREAK.COM | ORBITAL FALL | PvE 2x was last seen, and it is offline right now.
Tags
What is meant by the tags on RUSTBREAK.COM | ORBITAL FALL | PvE 2x?
You'll see RUSTBREAK.COM | ORBITAL FALL | PvE 2x tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163493 (Build): This runs on build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RUSTBREAK.COM | ORBITAL FALL | PvE 2x?
These Rust Server Score lists count RUSTBREAK.COM | ORBITAL FALL | PvE 2x among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
Which rules does RUSTBREAK.COM | ORBITAL FALL | PvE 2x enforce, and what are its settings?
RUSTBREAK.COM | ORBITAL FALL | PvE 2x sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RUSTBREAK.COM | ORBITAL FALL | PvE 2x uses?
The game generates a procedural map for RUSTBREAK.COM | ORBITAL FALL | PvE 2x.
Getting in
How should you connect to RUSTBREAK.COM | ORBITAL FALL | PvE 2x?
Enter client.connect 51.37.147.133:28019 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.