On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average3peak 10
Rank#1,843top 8% · #718 in EU
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,843 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 17 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
11
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 120 on average
160 / 300
Quick answers
from the figures on this page
About the server
In what location does [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 sit?
You'll see [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.38.142.180:28315 is the address to use.
How dependable is [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10, and is it online at the moment?
You can join now: [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 is online. About 10 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 104,871 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,532 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 on?
The server [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 wipe its map?
The force wipe each month is the only wipe [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 22 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10?
The average peak on its recent wipes was 11 players. 4 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 place in the wider field of Rust servers?
Over the last seven days, [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 has #1,843 for player hours, in the top 8% of all ranked servers and #718 in Europe.
How many players does [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 usually have?
With 50 slots available, [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 currently has 1 players. It peaked at 10 and averaged 3 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 6 players.
Lists and filters
What is meant by the tags on [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10?
You'll see [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 set up, and what rules does it keep?
Nothing in the name of [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Plugins on it number Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10?
[GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10 runs a game-generated procedural map at size 3,900, seed 1956176353. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join [GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10?
To connect, start Rust, press F1, and type client.connect 51.38.142.180:28315. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://gua.pub/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).