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Every Rust server graded on real, live numbers. 42,149 players on the roll · 11,631 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 51.81.167.73:28015
Name of server

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

RegisterPresentOnline
RegionNA · us2
Address51.81.167.73:28015
Last checked14m ago
monthly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 4 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,400top 69% · #1542 in NA
Last wipe10d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48 83/ 100 Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0020:0004:0011:0022:0006:00

Hourly average and peak, UTC.

Server performance

02505007501k08:0020:0004:0011:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
11 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
4 / 1000
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 3 on average
0 / 50
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
0 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50

Quick answers

from the figures on this page

Server facts

Which region is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ based in?

The NA tag places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America, and the region code is us2. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 51.81.167.73:28015.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ up, and how steady is its uptime?

The server is up: [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is online now. About 12 hours ago, it restarted, based on the uptime it reports. For the last 2 full days, it was up 41 of 48 hours, or 85% of the time. On 25 October 2026, Rust Server Score saw it for the first time.

How well does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

The average over the last 48 hours was 997 server fps, and it never went below 961. Up to 132,641 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,674 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?

The server [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ reset?

the force wipe gives the basis for estimating [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 10 days 10 hours have passed since this world was made. The tags show a monthly wipe schedule.

Player numbers

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ place in the wider field of Rust servers?

In North America, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is #1,542, and overall it is #15,400 on player hours over the last seven days, in the top 69% of all ranked servers.

How many players does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ usually have?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is showing 0 players right now, with 100 slots in total. For the last seven days, the average number of players was 0.

Lists and filters

How should you read the tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The game's browser takes its cue from the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus2 (Region code): us2 is the region code this server uses; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No other server we track uses the phrinj.com hostname that [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes.

Which lists and filters on Rust Server Score show [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Server Score lists count [SEA]128Hz|phrinj|PVP/RP|Vanilla+ among them: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Nothing in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs which map?

The game generates the procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at size 4,500 with seed 94560357. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Enter client.connect 51.81.167.73:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus2
Region code us2 is the region code this server uses.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.