On the class lists: D (47), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average3peak 11
Rank#1,674top 8% · #659 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,674 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 255 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 9
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 15:58 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 15:58 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:58 UTC13d ago
21
–
running
1
Thu 1 Oct, 18:00 UTCFW27d ago
23
halved by day 7
13.9 days
1
Thu 17 Sep, 15:58 UTC41d ago
14
halved by day 11
14.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Friend Not Foe / PvE Community / UK & Europe sit?
You'll see Friend Not Foe / PvE Community / UK & Europe listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.89.222.250:28016 is the address to use.
How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it up?
You can join now: Friend Not Foe / PvE Community / UK & Europe is online. About 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Friend Not Foe / PvE Community / UK & Europe run?
It never fell below 56 server fps in the last 48 hours, averaging 60. At its peak, it held 110,830 entities, including buildings, deployables and all else in the world. Up to 3,234 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Friend Not Foe / PvE Community / UK & Europe sit?
The server Friend Not Foe / PvE Community / UK & Europe is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Friend Not Foe / PvE Community / UK & Europe reset?
The wipe rhythm on Friend Not Foe / PvE Community / UK & Europe is every 4 weeks on Thursday at 15:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 19 hours. A fortnightly wipe schedule appears in its tags.
What happens on Friend Not Foe / PvE Community / UK & Europe when wipe day arrives?
Across its recent wipes, the busiest moments averaged 19 players. Peak numbers came 4 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 9 in the wipes where it did not hold.
Player count
Where does Friend Not Foe / PvE Community / UK & Europe sit among Rust servers?
In Europe, Friend Not Foe / PvE Community / UK & Europe is #659, and overall it is #1,674 on player hours over the last seven days, in the top 8% of all ranked servers. It comes #86 among servers in the quad group.
What does the population on Friend Not Foe / PvE Community / UK & Europe look like?
Right now, 1 players are on Friend Not Foe / PvE Community / UK & Europe, which has 50 slots. It peaked at 11 and averaged 3 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 7 players.
Lists and filters
What is meant by the tags on Friend Not Foe / PvE Community / UK & Europe?
The game's browser takes its cue from the tags Friend Not Foe / PvE Community / UK & Europe has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Friend Not Foe / PvE Community / UK & Europe appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Friend Not Foe / PvE Community / UK & Europe among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is Friend Not Foe / PvE Community / UK & Europe set up, and what rules does it keep?
The name of Friend Not Foe / PvE Community / UK & Europe gives no gather rate. You can have up to 4 players in a group (quad). pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Friend Not Foe / PvE Community / UK & Europe runs which map?
A procedural map of size 3,700 and seed 829265653, generated by the game, is what Friend Not Foe / PvE Community / UK & Europe runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Friend Not Foe / PvE Community / UK & Europe?
Enter client.connect 51.89.222.250:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://friendnotfoe.co.uk.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts4
Group limitNo team may go above 4.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).