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Every Rust server graded on real, live numbers. 61,573 players on the roll · 11,733 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.89.222.250:28016
Name of server

Friend Not Foe / PvE Community / UK & Europe

RegisterPresentOnline
RegionEU
Address51.89.222.250:28016
Last checked11m ago
quad biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average3peak 11
Rank#1,674top 8% · #659 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 7/ 100 A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours 92/ 100 Well up the rankings: #1,674 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 255 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 14d 4hThu 12 Nov, 15:58 UTC
  • 35d 7hThu 3 Dec, 19:00 UTCFW
  • 42d 4hThu 10 Dec, 15:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:58 UTC13d ago 21 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 23 halved by day 7 13.9 days 1
Thu 17 Sep, 15:58 UTC41d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
0 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
0 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 2 on average
2 / 100
Casual PVE Svenska Krigare
EU · quad · 1 on average
0 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
164 / 2000

Quick answers

from the figures on this page

About the server

In what location does Friend Not Foe / PvE Community / UK & Europe sit?

You'll see Friend Not Foe / PvE Community / UK & Europe listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.89.222.250:28016 is the address to use.

How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it up?

You can join now: Friend Not Foe / PvE Community / UK & Europe is online. About 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does Friend Not Foe / PvE Community / UK & Europe run?

It never fell below 56 server fps in the last 48 hours, averaging 60. At its peak, it held 110,830 entities, including buildings, deployables and all else in the world. Up to 3,234 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does Friend Not Foe / PvE Community / UK & Europe sit?

The server Friend Not Foe / PvE Community / UK & Europe is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Friend Not Foe / PvE Community / UK & Europe reset?

The wipe rhythm on Friend Not Foe / PvE Community / UK & Europe is every 4 weeks on Thursday at 15:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 19 hours. A fortnightly wipe schedule appears in its tags.

What happens on Friend Not Foe / PvE Community / UK & Europe when wipe day arrives?

Across its recent wipes, the busiest moments averaged 19 players. Peak numbers came 4 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 9 in the wipes where it did not hold.

Player count

Where does Friend Not Foe / PvE Community / UK & Europe sit among Rust servers?

In Europe, Friend Not Foe / PvE Community / UK & Europe is #659, and overall it is #1,674 on player hours over the last seven days, in the top 8% of all ranked servers. It comes #86 among servers in the quad group.

What does the population on Friend Not Foe / PvE Community / UK & Europe look like?

Right now, 1 players are on Friend Not Foe / PvE Community / UK & Europe, which has 50 slots. It peaked at 11 and averaged 3 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 7 players.

Lists and filters

What is meant by the tags on Friend Not Foe / PvE Community / UK & Europe?

The game's browser takes its cue from the tags Friend Not Foe / PvE Community / UK & Europe has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts4 (Group limit): No team may go above 4; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Friend Not Foe / PvE Community / UK & Europe appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Friend Not Foe / PvE Community / UK & Europe among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

How is Friend Not Foe / PvE Community / UK & Europe set up, and what rules does it keep?

The name of Friend Not Foe / PvE Community / UK & Europe gives no gather rate. You can have up to 4 players in a group (quad). pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Friend Not Foe / PvE Community / UK & Europe runs which map?

A procedural map of size 3,700 and seed 829265653, generated by the game, is what Friend Not Foe / PvE Community / UK & Europe runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto Friend Not Foe / PvE Community / UK & Europe?

Enter client.connect 51.89.222.250:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://friendnotfoe.co.uk.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Its slot count is 50.
ts4
Group limit No team may go above 4.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.