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Every Rust server graded on real, live numbers. 34,072 players on the roll · 11,598 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 54.255.207.72:28015
Name of server

111

RegisterAbsentOffline
RegionEA
Address54.255.207.72:28015
Last checked29d ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,970top 71% · #500 in EA
Last wipe29d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,970 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,477 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 109 on average
62 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 27 on average
25 / 100
[SEA] Facepunch Premium 1
EA · groups of 8+ · monthly · 17 on average
6 / 250
[SEA] Facepunch 1
EA · groups of 8+ · monthly · 13 on average
8 / 300
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
1 / 200
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 2 on average
3 / 50

Quick answers

from the figures on this page

About the server

Which region is 111 based in?

You'll see 111 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 54.255.207.72:28015 is the address to use.

How reliable is 111, and is it up?

You cannot join now: 111 is offline, last seen 29 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 28 September 2026.

On what Rust version does 111 sit?

You will find 111 on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does 111 wipe, and how often?

The estimate for 111's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 29 days 16 hours. Its tags record that it wipes monthly.

Population

Where does 111 sit among Rust servers?

Over the last seven days, 111 has #16,970 for player hours, in the top 71% of all ranked servers and #500 in Asia.

What does the population on 111 look like?

The last sighting of 111 was 29 days 13 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on 111?

The game's browser takes its cue from the tags 111 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; EA (East Asia): You will find it under East Asia in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature 111?

Rust Server Score lists that include 111: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which rules does 111 enforce, and what are its settings?

The name of 111 gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server does not run VAC, Valve's anti-cheat.

Which map is in play on 111?

111 runs a procedural map, which the game generates.

How to join

How should you connect to 111?

Enter client.connect 54.255.207.72:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Region

EA
East Asia You will find it under East Asia in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.