On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,373top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 131 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 200 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap27.6 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctFri 4 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:18 UTCFW27d ago
2
–
running
0
Fri 4 Sep, 03:44 UTC54d ago
0
–
27.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip sit?
The name of [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 57.129.141.113:28015 is the address to use.
Is [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip up, and how steady is its uptime?
The server is up: [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip is online now. The uptime it reports puts the last restart at about 12 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip smooth to play on?
The average over the last 48 hours was 131 server fps, and it never went below 67. Buildings, deployables and everything else in the world added up to as many as 89,231 entities. Up to 2,899 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip running?
Rust network protocol 2635 and build 168909 on Windows is what [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip wipe, and how often?
There are too few wipes on record for [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 27 days 1 hours.
What happens on [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip when wipe day arrives?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip place in the wider field of Rust servers?
Over the last seven days, [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip has #15,373 for player hours, in the top 69% of all ranked servers.
Is [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip a busy server?
Right now, 0 players are on [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip, which has 100 slots. Over the past seven days, the average player count was 0.
Tags
What do [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip's tags stand for?
The game's browser takes its cue from the tags [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
How is [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip set up, and what rules does it keep?
The name of [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip points to a 2x gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip uses?
A procedural map of size 4,000 and seed 140097838, generated by the game, is what [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [EU] ScrapWorks PvE | 2x Monthly | Events | Economy | No BP Wip?
To connect, start Rust, press F1, and type client.connect 57.129.141.113:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in. You can find its website at https://scrapworksrust.co.uk/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^p,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).