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Every Rust server graded on real, live numbers. 104,128 players on the roll · 11,899 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 59.39.221.79:28015
Name of server

test01

RegisterAbsentOffline
RegionEA
Address59.39.221.79:28015
Last checked31d ago
biweekly wipes
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,923top 67% · #492 in EA
Last wipe55d agobiweekly schedule
Next wipe10hFri 30 Oct, 05:02 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #15,923 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,681 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 10h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 74 on average
233 / 250
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 36 on average
13 / 215
Rustafied.com - SEA Medium
EA · groups of 16+ · biweekly · 29 on average
100 / 250
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
EA · groups of 8+ · biweekly · 4 on average
16 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
EA · groups of 8+ · biweekly · 2 on average
4 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开
EA · groups of 8+ · 1x · biweekly · 1 on average
0 / 500

Quick answers

from the figures on this page

Server facts

In what location does test01 sit?

The EA tag on test01 puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 59.39.221.79:28015 is the address to use.

How dependable is test01, and is it online at the moment?

At this moment, test01 is offline; the last time it was seen was 31 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.

On what Rust version does test01 sit?

You will find test01 on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does test01 reset?

The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. It is due to wipe next on Friday 30 October at 05:02 UTC. It has been running its current world for 55 days 13 hours. Its tags give a wipe schedule of every two weeks.

Player numbers

Where does test01 place in the wider field of Rust servers?

Over the last seven days, test01 has #15,923 for player hours, in the top 67% of all ranked servers and #492 in Asia.

How many players does test01 usually have?

The last sighting of test01 was 31 days 13 hours ago, and it is offline right now.

Lists and filters

What do test01's tags stand for?

The game's browser takes its cue from the tags test01 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show test01?

These Rust Server Score lists count test01 among them: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

What settings and rules apply on test01?

You will find no gather rate in the name of test01. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.

test01 runs which map?

test01 runs a procedural map, which the game generates.

How to join

What is the way to join test01?

To connect, start Rust, press F1, and type client.connect 59.39.221.79:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.