Working its way up from the back of the class: #9,855 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
11/ 100
F
Lost ground: down 7,690 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 45% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
In Asia, according to its own listing, sits sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 59.41.231.49:10001.
Is sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 up, and how steady is its uptime?
The server is down: sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 is offline now, with the last sighting 14 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 8 October 2026.
On what Rust version does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 sit?
Rust network protocol 2634 and build 166494 on Windows is what sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 reset?
sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 9 hours.
Player count
What position does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 hold in the rankings?
Over the last seven days, sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 has #9,855 for player hours, in the top 45% of all ranked servers and #448 in Asia.
What does the population on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 look like?
sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 is offline at the moment; the last time it was seen was 14 days 21 hours ago.
Tags and filters
What do sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗's tags stand for?
The game's browser takes its cue from the tags sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser lists it under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 among them: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
The name of sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
A procedural map of size 3,500 and seed 1962309386, generated by the game, is what sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
Enter client.connect 59.41.231.49:10001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?k=Kylcw2sF7EPmP9CcrSkwpM5gz9rCgEBu&authKey=zek0NcQzp4bRznUh5tLSjHq0WAKLz2HEqwnFu8Dbl%2BGqRJ%2FidF02B1aQNimwI16m&noverify=0&group_code=180666261.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,EA,gmrust,cs166494,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); momentum is the one to work on (F).