Working its way up from the back of the class: #15,506 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
5/ 100
F
Lost ground: down 13,954 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, and #620 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for BOMM|·PVE·萌新|养老|各种事件|动态倍率, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 60.26.254.144:38890.
How dependable is BOMM|·PVE·萌新|养老|各种事件|动态倍率, and is it online at the moment?
At this moment, BOMM|·PVE·萌新|养老|各种事件|动态倍率 is offline; the last time it was seen was 40 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
Which Rust version is BOMM|·PVE·萌新|养老|各种事件|动态倍率 running?
Rust network protocol 2633 and build 163794 on Windows is what BOMM|·PVE·萌新|养老|各种事件|动态倍率 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does BOMM|·PVE·萌新|养老|各种事件|动态倍率 wipe, and how often?
The estimate for BOMM|·PVE·萌新|养老|各种事件|动态倍率's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 45 days 3 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does BOMM|·PVE·萌新|养老|各种事件|动态倍率 place in the wider field of Rust servers?
Over the last seven days, BOMM|·PVE·萌新|养老|各种事件|动态倍率 has #15,506 for player hours, in the top 67% of all ranked servers. It comes #620 among servers in the quad group.
What does the population on BOMM|·PVE·萌新|养老|各种事件|动态倍率 look like?
BOMM|·PVE·萌新|养老|各种事件|动态倍率 is offline at the moment; the last time it was seen was 40 days 5 hours ago.
Lists and filters
How should you read the tags on BOMM|·PVE·萌新|养老|各种事件|动态倍率?
The game's browser takes its cue from the tags BOMM|·PVE·萌新|养老|各种事件|动态倍率 has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does BOMM|·PVE·萌新|养老|各种事件|动态倍率 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BOMM|·PVE·萌新|养老|各种事件|动态倍率 among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Players now: At least 50.
Rules and settings
How is BOMM|·PVE·萌新|养老|各种事件|动态倍率 set up, and what rules does it keep?
Nothing in the name of BOMM|·PVE·萌新|养老|各种事件|动态倍率 states a gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
BOMM|·PVE·萌新|养老|各种事件|动态倍率 runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what BOMM|·PVE·萌新|养老|各种事件|动态倍率 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How should you connect to BOMM|·PVE·萌新|养老|各种事件|动态倍率?
Enter client.connect 60.26.254.144:38890 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,^s,^p,gmvanilla,cs163794,ts4,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).