Working its way up from the back of the class: #12,714 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 8,004 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 based in?
You'll see sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 61.140.72.7:10001 is the address to use.
How reliable is sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗, and is it up?
The server is down: sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 is offline now, with the last sighting 13 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 October 2026, Rust Server Score saw it for the first time.
On what Rust version does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 sit?
The server sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 is on Rust network protocol 2634 and build 166494 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 wipe its map?
The record holds too few of sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 26 days 16 hours have passed since this world was made.
Player count
What position does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 hold in the rankings?
In Asia, sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 is #463, and overall it is #12,714 on player hours over the last seven days, in the top 59% of all ranked servers.
What does the population on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 look like?
sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 is offline at the moment; the last time it was seen was 13 days 22 hours ago.
Tags and filters
What is meant by the tags on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
You'll see sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 among them: Best community servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
The name of sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 runs which map?
The game generates the procedural map on sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 at size 3,500 with seed 1962309386. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗?
To connect, start Rust, press F1, and type client.connect 61.140.72.7:10001. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?k=Kylcw2sF7EPmP9CcrSkwpM5gz9rCgEBu&authKey=zek0NcQzp4bRznUh5tLSjHq0WAKLz2HEqwnFu8Dbl%2BGqRJ%2FidF02B1aQNimwI16m&noverify=0&group_code=180666261.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,EA,gmrust,cs166494,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).