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Every Rust server graded on real, live numbers. 33,980 players on the roll · 11,595 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 62.4.33.3:28015
Name of server

ROMA CREATIVE - NORMAL RUST

RegisterAbsentOffline
Region–
Address62.4.33.3:28015
Last checked9d ago
moddedcarbon
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 3 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#14,215top 65%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,215 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 33/ 100 Lost ground: down 4,934 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep10 Oct15 Oct20 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:41 UTC10d ago 1 – running 0
Mon 12 Oct, 16:26 UTC15d ago 1 – 4.9 days 0
Fri 9 Oct, 19:41 UTC18d ago 1 held half 2.9 days 1
Fri 25 Sep, 14:14 UTC32d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
36 / 999
134 / 999
65 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
15 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
7 / 100

Quick answers

from the figures on this page

Server facts

Which region is ROMA CREATIVE - NORMAL RUST based in?

You'll find no region listed by ROMA CREATIVE - NORMAL RUST. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 62.4.33.3:28015.

Is ROMA CREATIVE - NORMAL RUST up, and how steady is its uptime?

You cannot join now: ROMA CREATIVE - NORMAL RUST is offline, last seen 9 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 24 September 2026, Rust Server Score saw it for the first time.

Which Rust version is ROMA CREATIVE - NORMAL RUST running?

You will find ROMA CREATIVE - NORMAL RUST on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does ROMA CREATIVE - NORMAL RUST wipe, and how often?

There is no next wipe to predict on ROMA CREATIVE - NORMAL RUST, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 13 hours have passed since this world was made.

What happens on ROMA CREATIVE - NORMAL RUST when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player numbers

Where does ROMA CREATIVE - NORMAL RUST place in the wider field of Rust servers?

Over the last seven days, ROMA CREATIVE - NORMAL RUST has #14,215 for player hours, in the top 65% of all ranked servers.

What does the population on ROMA CREATIVE - NORMAL RUST look like?

It has been 9 days 15 hours since ROMA CREATIVE - NORMAL RUST was last seen, and it is offline right now.

Tags and filters

What is meant by the tags on ROMA CREATIVE - NORMAL RUST?

The game's browser takes its cue from the tags ROMA CREATIVE - NORMAL RUST has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show ROMA CREATIVE - NORMAL RUST?

Rust Server Score lists that include ROMA CREATIVE - NORMAL RUST: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does ROMA CREATIVE - NORMAL RUST enforce, and what are its settings?

The name of ROMA CREATIVE - NORMAL RUST gives no gather rate. With no change from the game default, groups take up to 8 players. build & creative is the mode here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

Which map is in play on ROMA CREATIVE - NORMAL RUST?

The game generates a procedural map for ROMA CREATIVE - NORMAL RUST.

Connecting

What is the way to join ROMA CREATIVE - NORMAL RUST?

Enter client.connect 62.4.33.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players Its slot count is 1.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^c
Creative No gathering here: it is a sandbox where you build what you want.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.