On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 3
Rank#6,488top 29% · #1028 in NA
Last wipe13d agobiweekly schedule
Next wipe23hFri 30 Oct, 05:03 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,488 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 212 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
81/ 100
B+
Climbing fast: up 4,048 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 05:03 UTC, in 23h.
Its biweekly schedule tag · low confidence
usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5
Coming wipes
23hFri 30 Oct, 05:03 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
14d 23hFri 13 Nov, 05:03 UTC
28d 23hFri 27 Nov, 05:03 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
42d 23hFri 11 Dec, 05:03 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 05:03 UTC13d ago
0
–
running
0
Thu 1 Oct, 17:42 UTCFW27d ago
2
halved by day 5
14.5 days
0
Thu 17 Sep, 17:10 UTC41d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 sit?
The NA tag on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.140.169.50:28015.
Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 up, and how steady is its uptime?
You can join now: [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is online. According to its reported uptime, the last restart was about 39 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 smooth to play on?
The average over the last 48 hours was 212 server fps, and it never went below 174. Up to 114,133 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,126 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 sit?
You will find [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 reset?
The prediction follows its tag, because too few of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 05:03 UTC. 13 days have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
Where does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 place in the wider field of Rust servers?
Over the last seven days, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 has #6,488 for player hours, in the top 29% of all ranked servers and #1,028 in North America.
What does the population on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 look like?
With 150 slots available, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 currently has 0 players. Averaging 0 players over seven days, it peaked at 3.
Tags
How should you read the tags on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
You'll see [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 tagged with gmvanilla (Game mode): You play vanilla survival here; mp150 (Max players): Its slot count is 150; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
A hzn.gg hostname is published by [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, and 1 other server we track does the same, which points to one operator running them.
Where does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 enforce, and what are its settings?
The name of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
A procedural map of size 4,500 and seed 388239, generated by the game, is what [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?
To connect, start Rust, press F1, and type client.connect 64.140.169.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^b,^v,NA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp150
Max playersIts slot count is 150.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).