Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,488 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1e+09x · weekly · 37 on average
13 / 200
Quick answers
from the figures on this page
About the server
Where in the world is [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K?
You won't find a region tag on [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K, but its name indicates North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.20.33.110:28019.
Is [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K up, and how steady is its uptime?
You cannot join now: [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K is offline, last seen 40 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K on?
The server [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K is on Rust network protocol 2633 and build 164530 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K wipe, and how often?
The estimate for [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 56 days 4 hours. The tags carry a weekly wipe schedule.
Player count
Where does [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K sit among Rust servers?
Over the last seven days, [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K has #15,491 for player hours, in the top 69% of all ranked servers.
What does the population on [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K look like?
The last sighting of [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K was 40 days 7 hours ago, and it is offline right now.
Tags
What do [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K's tags stand for?
You'll see [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts25 (Group limit): No team may go above 25; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K?
Rust Server Score lists that include [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.
Map and rules
What settings and rules apply on [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K?
The name of [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K points to a 1e+07x gather rate. A group here can reach 25 players. combat training is the mode here, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K?
A procedural map of size 2,500 and seed 1337, generated by the game, is what [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How should you connect to [US-EU] Cobalt Warzone x10000000 |PVP|BATTLEFIELD|NUKE|EVENTS|K?
To connect, start Rust, press F1, and type client.connect 64.20.33.110:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://cobalt-gamers.paynow.store/.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^z,^y,^w,^d,^i,gmrust,cs164530,ts25
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts25
Group limitNo team may go above 25.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).