On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,339top 69% · #500 in EA
Last wipe564d agoweekly schedule
Next wipe2d 22hSun 1 Nov, 05:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 195 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 214 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 05:57 UTC, in 2d 22h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RusTNotiK | KR/USA/JP | sit?
The EA tag places RusTNotiK | KR/USA/JP | in Asia, and the region code is us1. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.31.11.29:28080.
How dependable is RusTNotiK | KR/USA/JP |, and is it online at the moment?
The server is up: RusTNotiK | KR/USA/JP | is online now. According to its reported uptime, the last restart was about 32 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does RusTNotiK | KR/USA/JP | perform well?
It averaged 195 server fps over the last 48 hours, with a low of 114. At its peak, it held 62,063 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,546 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is RusTNotiK | KR/USA/JP | running?
You will find RusTNotiK | KR/USA/JP | on Rust network protocol 2585 and build 118334, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does RusTNotiK | KR/USA/JP | reset?
The next wipe on RusTNotiK | KR/USA/JP | is a projection from weekly: 7 days after its last wipe. Sunday 1 November at 05:57 UTC is the date set for its next wipe. 564 days 1 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
Player numbers
Where does RusTNotiK | KR/USA/JP | place in the wider field of Rust servers?
In Asia, RusTNotiK | KR/USA/JP | is #500, and overall it is #15,339 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does RusTNotiK | KR/USA/JP | usually have?
With 50 slots available, RusTNotiK | KR/USA/JP | currently has 0 players. Over the past seven days, the average player count was 0.
Tags
What do RusTNotiK | KR/USA/JP |'s tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; v2585 (Protocol): Join only if your game runs protocol 2585; cs118334 (Build): Build number: 118334; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): You will find it under East Asia in the browser are the tags RusTNotiK | KR/USA/JP | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RusTNotiK | KR/USA/JP | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RusTNotiK | KR/USA/JP | among them: Rust tutorial servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Wipe schedule: Weekly.
Map and rules
What settings and rules apply on RusTNotiK | KR/USA/JP |?
The name of RusTNotiK | KR/USA/JP | gives no gather rate. No group limit is published. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
RusTNotiK | KR/USA/JP | runs which map?
RusTNotiK | KR/USA/JP | runs a game-generated procedural map at size 3,000, seed 987654. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto RusTNotiK | KR/USA/JP |?
Enter client.connect 64.31.11.29:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/v589qusc.
Server tags
what each one means
Published asmp50,ptrak,$rus1,v2585,^w,^v,EA,^t,gmrust,cs118334,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
v2585
ProtocolJoin only if your game runs protocol 2585.
cs118334
BuildBuild number: 118334.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus1
Region codeIt is filed under the region code us1.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).