Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 372 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Tue 15 SepMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 15 Sep, 04:55 UTC42d ago
1
–
running
0
Mon 14 Sep, 04:54 UTC43d ago
1
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is UKN.GG - EU Training Grounds - Medium II based in?
You won't find a region tag on UKN.GG - EU Training Grounds - Medium II, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 64.40.9.119:28014.
Is UKN.GG - EU Training Grounds - Medium II up, and how steady is its uptime?
The server is down: UKN.GG - EU Training Grounds - Medium II is offline now, with the last sighting 41 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does UKN.GG - EU Training Grounds - Medium II sit?
Rust network protocol 2633 and build 163794 on Windows is what UKN.GG - EU Training Grounds - Medium II runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does UKN.GG - EU Training Grounds - Medium II reset?
UKN.GG - EU Training Grounds - Medium II has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 42 days 13 hours have passed since this world was made.
What should you expect from wipe day on UKN.GG - EU Training Grounds - Medium II?
Across its recent wipes, the busiest moments averaged 1 players. 5 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does UKN.GG - EU Training Grounds - Medium II hold in the rankings?
In the top 70% of all ranked servers, UKN.GG - EU Training Grounds - Medium II sits at #15,478 for player hours over the last seven days.
How many players does UKN.GG - EU Training Grounds - Medium II usually have?
It has been 41 days 13 hours since UKN.GG - EU Training Grounds - Medium II was last seen, and it is offline right now.
Tags
What do UKN.GG - EU Training Grounds - Medium II's tags stand for?
The game's browser takes its cue from the tags UKN.GG - EU Training Grounds - Medium II has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts500 (Group limit): Teams cap out at 500; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, loot provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show UKN.GG - EU Training Grounds - Medium II?
These Rust Server Score lists count UKN.GG - EU Training Grounds - Medium II among them: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is UKN.GG - EU Training Grounds - Medium II set up, and what rules does it keep?
You will find no gather rate in the name of UKN.GG - EU Training Grounds - Medium II. A group here can reach 500 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join UKN.GG - EU Training Grounds - Medium II?
Enter client.connect 64.40.9.119:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs163794,ts500
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts500
Group limitTeams cap out at 500.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingPractise aim and PvP, loot provided.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).