On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average6peak 24
Rank#1,240top 6% · #506 in EU
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 6 of 200 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,240 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 88 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
wipe-day peak41players, last three wipes
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:25 UTCFW26d ago
41
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EU RUST PVE - No Killing | No Raiding | No Upkeep?
In Europe, according to its own listing, sits EU RUST PVE - No Killing | No Raiding | No Upkeep, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.40.9.127:28014.
Is EU RUST PVE - No Killing | No Raiding | No Upkeep up, and how steady is its uptime?
Right now, EU RUST PVE - No Killing | No Raiding | No Upkeep is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is EU RUST PVE - No Killing | No Raiding | No Upkeep smooth to play on?
It never fell below 25 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 258,466 entities. Up to 8,516 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does EU RUST PVE - No Killing | No Raiding | No Upkeep sit?
The server EU RUST PVE - No Killing | No Raiding | No Upkeep is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does EU RUST PVE - No Killing | No Raiding | No Upkeep wipe its map?
EU RUST PVE - No Killing | No Raiding | No Upkeep wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 16 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on EU RUST PVE - No Killing | No Raiding | No Upkeep when wipe day arrives?
Across its recent wipes, the busiest moments averaged 41 players. 45 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does EU RUST PVE - No Killing | No Raiding | No Upkeep hold in the rankings?
In Europe, EU RUST PVE - No Killing | No Raiding | No Upkeep is #506, and overall it is #1,240 on player hours over the last seven days, in the top 6% of all ranked servers.
Is EU RUST PVE - No Killing | No Raiding | No Upkeep a busy server?
EU RUST PVE - No Killing | No Raiding | No Upkeep is showing 1 players right now, with 200 slots in total. Averaging 6 players over seven days, it peaked at 24. The busiest time in the last 48 hours was 18:00 UTC, with an average of 13 players.
Tags
What is meant by the tags on EU RUST PVE - No Killing | No Raiding | No Upkeep?
The game's browser takes its cue from the tags EU RUST PVE - No Killing | No Raiding | No Upkeep has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does EU RUST PVE - No Killing | No Raiding | No Upkeep appear in the Rust Server Score lists and filters?
Rust Server Score lists that include EU RUST PVE - No Killing | No Raiding | No Upkeep: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on EU RUST PVE - No Killing | No Raiding | No Upkeep?
The name of EU RUST PVE - No Killing | No Raiding | No Upkeep gives no gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map EU RUST PVE - No Killing | No Raiding | No Upkeep uses?
EU RUST PVE - No Killing | No Raiding | No Upkeep runs a game-generated procedural map at size 4,500, seed 2075292162. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join EU RUST PVE - No Killing | No Raiding | No Upkeep?
To connect, start Rust, press F1, and type client.connect 64.40.9.127:28014. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).