Working its way up from the back of the class: #13,858 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 9,256 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:16 UTC, in 21h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4
Coming wipes
21hThu 29 Oct, 18:16 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
14d 21hThu 12 Nov, 18:16 UTC
28d 21hThu 26 Nov, 18:16 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 21hThu 10 Dec, 18:16 UTC
The first 48 hours of its last wipes
Thu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:16 UTCFW27d ago
1
–
running
0
Thu 17 Sep, 18:28 UTC41d ago
3
halved by day 4
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
You'll see ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 64.40.9.221:28037 is the address to use.
How reliable is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, and is it up?
The server is down: ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is offline now, with the last sighting 26 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?
The server ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is on Rust network protocol 2634 and build 166494 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe its map?
The prediction follows its tag, because too few of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas's wipes are on record to confirm the schedule. Thursday 29 October at 18:16 UTC is the date set for its next wipe. It has been running its current world for 27 days 2 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 5 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.
Player numbers
What position does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hold in the rankings?
In Europe, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is #2,362, and overall it is #13,858 on player hours over the last seven days, in the top 60% of all ranked servers.
What does the population on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas look like?
It has been 26 days 19 hours since ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas was last seen, and it is offline right now.
Lists and filters
How should you read the tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
The game's browser takes its cue from the tags ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Map and rules
Which rules does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas enforce, and what are its settings?
Going by its name, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs 2x gather. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
A procedural map of size 3,700 and seed 1411784068, generated by the game, is what ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
To connect, start Rust, press F1, and type client.connect 64.40.9.221:28037. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://eldenvale-rust-store.tebex.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^b,^v,EU,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).