On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 5
Rank#3,780top 17% · #623 in NA
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,780 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 286 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:47 UTCFW26d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] sit?
You'll see Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 64.44.100.82:28015.
How reliable is Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree], and is it up?
The server is up: Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] is online now. About 18 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] perform well?
It averaged 87 server fps over the last 48 hours, with a low of 14. Up to 102,336 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,890 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] sit?
Rust network protocol 2635 and build 168909 on Linux is what Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] wipe its map?
Once a month, Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 10 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. 23 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] hold in the rankings?
Over the last seven days, Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] has #3,780 for player hours, in the top 17% of all ranked servers and #623 in North America.
What does the population on Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] look like?
Right now, 0 players are on Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree], which has 50 slots. It peaked at 5 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.
Lists and filters
How should you read the tags on Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree]?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree]: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Map and rules
Which rules does Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] enforce, and what are its settings?
Going by its name, Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] runs 5x gather. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] uses?
The game generates the procedural map on Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree] at size 5,000 with seed 1921977024. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Procedural.
Connecting
What is the way to join Stewges [US] 5X [Kits][Events][StaticLoot][SkillTree]?
Enter client.connect 64.44.100.82:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://chicagoservers.co.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).