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Every Rust server graded on real, live numbers. 61,678 players on the roll · 11,718 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 65.109.156.177:28215
Name of server

ZZ steam2 test - ignore

RegisterAbsentOffline
RegionEU · 1
Address65.109.156.177:28215
Last checked8d ago
monthly wipes
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 5000 0% full
7-day average0peak –
Rank#15,339top 69% · #2570 in EU
Last wipe8d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,433 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:49 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
0 / 100
Российский X1000 MAGIC|SURVHUB.RU|EVETNS
EU · groups of 50+ · 1000x · monthly · 4 on average
0 / 200
AlexRust X1000000
EU · groups of 50+ · 1e+06x · monthly · 1 on average
0 / 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 106 on average
28 / 300

Quick answers

from the figures on this page

Server facts

In what location does ZZ steam2 test - ignore sit?

You'll find ZZ steam2 test - ignore in Europe, tagged EU, with region code 1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 65.109.156.177:28215.

How reliable is ZZ steam2 test - ignore, and is it up?

The server is down: ZZ steam2 test - ignore is offline now, with the last sighting 8 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 21 October 2026, Rust Server Score saw it for the first time.

What Rust version is ZZ steam2 test - ignore on?

The server ZZ steam2 test - ignore is on Rust network protocol 2627 and build 154033 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does ZZ steam2 test - ignore reset?

ZZ steam2 test - ignore wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 8 days 2 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on ZZ steam2 test - ignore?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does ZZ steam2 test - ignore sit among Rust servers?

Over the last seven days, ZZ steam2 test - ignore has #15,339 for player hours, in the top 69% of all ranked servers and #2,570 in Europe.

What does the population on ZZ steam2 test - ignore look like?

ZZ steam2 test - ignore is offline at the moment; the last time it was seen was 8 days 2 hours ago.

Lists and filters

What do ZZ steam2 test - ignore's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp5000 (Max players): 5,000 slots are available; ts21 (Group limit): No team may go above 21; v2627 (Protocol): The game protocol is 2627, so your game must match that version to join; cs154033 (Build): The game build is 154033; ptrak (Networking): The network layer is RakNet, standard for the game; $r1 (Region code): Region code: 1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): The loot comes to you: practise your aim and PvP here; EU (Europe): You will find it under Europe in the browser are the tags ZZ steam2 test - ignore publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show ZZ steam2 test - ignore?

Rust Server Score lists that include ZZ steam2 test - ignore: European Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on ZZ steam2 test - ignore?

Nothing in the name of ZZ steam2 test - ignore states a gather rate. A group here can reach 21 players. combat training is the mode here, loot is handed out for aim and PvP practice. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on ZZ steam2 test - ignore?

A procedural map, generated by the game, is what ZZ steam2 test - ignore runs.

Getting in

How do you get onto ZZ steam2 test - ignore?

Enter client.connect 65.109.156.177:28215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5000,ptrak,$r1,v2627,^m,^d,EU,gmrust,cs154033,ts21

Game

gmrust
Game mode Survival in the standard Rust style.
mp5000
Max players 5,000 slots are available.
ts21
Group limit No team may go above 21.
v2627
Protocol The game protocol is 2627, so your game must match that version to join.
cs154033
Build The game build is 154033.
ptrak
Networking The network layer is RakNet, standard for the game.
$r1
Region code Region code: 1.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^d
Combat training The loot comes to you: practise your aim and PvP here.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.