On the class lists: F (31), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 1
Rank#13,698top 62% · #2459 in EU
Last wipe3d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,698 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 1,475 places this week.
A term to build on.
Strongest in momentum (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
usual gap4.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 25 OctSat 3 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 04:07 UTC3d ago
1
–
running
0
Sat 3 Oct, 11:15 UTC24d ago
0
–
21.7 days
0
Sun 27 Sep, 20:06 UTC30d ago
3
halved by day 2
5.6 days
3
Thu 24 Sep, 16:57 UTC33d ago
1
halved by day 1
3.1 days
1
Wed 23 Sep, 18:18 UTC34d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits Pine Hosting - Rust Server, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 65.21.78.175:28005.
Is Pine Hosting - Rust Server up, and how steady is its uptime?
The server is down: Pine Hosting - Rust Server is offline now, with the last sighting 3 days ago. For the last 7 full days, it was up 67 of 168 hours, or 40% of the time. On 23 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Pine Hosting - Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Pine Hosting - Rust Server wipe, and how often?
Once a month, Pine Hosting - Rust Server wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 3 days. Its tags list a monthly wipe schedule.
What happens on Pine Hosting - Rust Server when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Population
Where does Pine Hosting - Rust Server sit among Rust servers?
Over the last seven days, Pine Hosting - Rust Server has #13,698 for player hours, in the top 62% of all ranked servers and #2,459 in Europe.
How many players does Pine Hosting - Rust Server usually have?
Pine Hosting - Rust Server is offline at the moment; the last time it was seen was 3 days ago. The seven-day average is 0 players, with a peak of 1.
Lists and filters
How should you read the tags on Pine Hosting - Rust Server?
The game's browser takes its cue from the tags Pine Hosting - Rust Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Pine Hosting - Rust Server?
These Rust Server Score lists count Pine Hosting - Rust Server among them: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
How is Pine Hosting - Rust Server set up, and what rules does it keep?
Nothing in the name of Pine Hosting - Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Pine Hosting - Rust Server?
A procedural map of size 2,500 and seed 667156258, generated by the game, is what Pine Hosting - Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Pine Hosting - Rust Server?
Enter client.connect 65.21.78.175:28005 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C−); population is the one to work on (F).